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Reader Comments (3)

Posted: Mar 31st 2008 3:30PM (Unverified) said

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This is half the reason I play MMOs. I remember doing a group dive off of the Thames bridge in Dark Age of Camelot, or having drunken Kelethin races in EverQuest... other mentions would be in-game weddings, funerals or parties, or truces in PvP games. I remember finding a remote island in PlanetSide with a single palm tree, that players from all factions would secretly meet and not fight (most of the time). It was the most bizarre shared experience ever, the unofficial ceasefire.

People love to break the rules, especially the implied ones.

Nonconventional gameplay is why I believe that the sandbox MMOs will one day rule this internet space. Just enough restriction to be thematic, just enough freedom to inspire creativity. I'm waiting for that sweet spot.

Posted: Mar 31st 2008 9:30PM Scopique said

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Players ARE the best source of content in MMOs. Player created events in games are like bonus content because A) they happen once, and you have to know about them or be in the right place at the right time, B) they showcase what lengths people are willing to go to make it memorable (like the decor that people constructed with colored banadages in UO), and C) they can occur without the need for fancy graphics, special physics or loot drops. Really, it's the ultimate expression of social interaction because it occurs as a meta-game that's made up of only players.

The problem is that there aren't a lot of "spaces" to do these things in. Most MMO worlds these days are crammed end to end with mobs that are quest related, so finding a nice spot to have a staged wedding -- while possible -- isn't as possible as it should be for a genre which bills itself as a "social vehicle". I've seen structures in LotRO which were obviously placed specifically for non-content, player event use, but I'm willing to bet that a lot of people have run past them wondering why they were there.

I agree with Lemmo in that a sandbox style MMO would be a great thing, that KNOWS that players have the desire and the creativity to write at least part of their own stories, and should be given tools and locations that allow them to do just that.

Posted: Apr 1st 2008 10:32AM (Unverified) said

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In WoW there are twin rock towers in Feralas and at the base of one is a Night Elf that will port you to the top, warning "I dont know how you'll get down". Once at the top there is a vendor that only sells parachutes and you have to jump off and pull your chute to survive the fall. The only point to it is plain old fun. A little BASE jumping in Azeroth. Good times.

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