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Reader Comments (6)

Posted: Mar 29th 2008 4:51PM (Unverified) said

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Other companies should model their content updates after? HAHAHAHA!

You are either an extremely naive world of warcraft fanboy or joking.

One raid area is introduced in 6+ months and THIS is the standard you think games hould be held by?!

No, try the like of Turbine with LOTRO, DDO, that have LARGE free content updates every 2-3 months. LOTRO alone has added more content and features in less than a year than WoW has in it's entire lifespan. I don't even LIKE lotro, but WoW cannot compete.

Then there is COX with also more regular updates adding prestige classes, areas, quests, raids, dungeons, items, features, and all free.

I could go on and on, the FACT is that WoW is the WORST game when seeking updates and content, and the fact that it has the largest user base makes it a direct slap in the face to all it's players. All companies are there to make money, and they should, but there is not a more pure example in the mmo industry of corporate greed than Blizzard.

/endrant

Just needed to correct such a naive article claim.

Posted: Mar 30th 2008 8:00PM GreenArmadillo said

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I think you're half right on LOTRO - Turbine certainly updates more frequently, but the updates are smaller (typically containing one headline feature) and in many cases include content that is needed for solo leveling from 30-50 and thus should have been in the game to begin with before they started charging for it. (Don't take my word for it, Turbine wrote a lengthy dev diary on the inadequacy of quests in Angmar, a good 8 months after the game went live.)

Blizzard has made a conscious effort to release mega-patches, with multiple features that would headline the patch alone at most other companies (or, indeed, any two patches Blizzard issued back in 2005 - in one parallel, Blizzard revamped Silithus in a separate patch from the AQ raid dungeons). My best guess is that WoW's biggest potential market at the moment is FORMER WoW players. The mega patch approach gets a lot of press, and it works - people who left the game 6-8 months ago have been trickling back in since 2.3 hit. They may leave again when they use up the new content, but Blizzard is okay with that - WoW is big enough that the people who are left are more than enough to pay the bills while some folks leave and return as the patch cycle turns.
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Posted: Mar 29th 2008 4:56PM (Unverified) said

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I am just trying to say why is it such a greta thing for them to distribute content for the sole purpose of getting you to spend more money on a new box, why not validate the original purchase, for free?

Many other games do it, and don't even have a fraction of the subscriber base.

With 10 mil subs they should be pushing out new free content weekly. In the very least a large content patch a month. They can certainly afford it.

You basically have a person who makes 19,000 a year taking you out for steak 6 times a year, who gets no recognition, but you give public applause to the billionaire who gives you breadcrumbs once or twice a year to get you to buy more from him.

Posted: Mar 29th 2008 6:37PM (Unverified) said

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Bob,

Thanks you for your comment concerning the company most of us love to hate! Though I have never been called a fanboy before, and found that quite humorous, I must concur that they should be doing more for the player. I love games like LOTRO and EVE that offer massive content boosts (take Trinity for example) with no charge to the user. But, from a marketing and money making perspective (which is what I was trying to get across), it's a brilliant strategy that resembles the classic, "Get this new released format DVD of x movie before it's gone forever." Players reactivate accounts to get in on the world event so they don't miss out. They must be doing something right since they make more money than most small countries can claim. Is it greed? Perhaps. Is it moral? Perhaps not. Is it smart and making them plenty of money? Yes. Am I playing a different game for fear of your wrath? Most certainly.
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Posted: Mar 30th 2008 1:00AM (Unverified) said

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I did say that the post was fanboyish as only one posibility. I figured it was that other than it being totally naive.

Does it make money, yes and no. It makes money now, but history shows that these things can come back to bite you. Failure to quell the grumblings and criticisms of your fanbase while causing more grievences is leading towards destruciton.

It's why games like WAR, which will certainly not kill WoW by any means will make a massive dent in it's subscriber base. With the treatment Blizzard has given it's community the past several years, with the downright rude treatment from devs on the forums it seems to really be a game that will only prosper as it is while there is not a major competitor.

In the next year this will not be the case.

It makes your last line of your article just plain silly. No company should ever model their content updates after Blizzard if they plan to be in business for very long.

Posted: Mar 30th 2008 7:12AM (Unverified) said

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Not a big fan of Blizz, but at least they do a better job then SoE, though I do think Blizz may be going in the same direction.

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