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Reader Comments (3)

Posted: Mar 28th 2008 7:03PM (Unverified) said

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so, now not only they forgot about non human skeletons, but they also intentionally made it so you can only have human joints? that sucks big time :/

I mean, the bhv file format already allows custom skeletons, and they seems to be smart enough to make the ability to define custom skeleton at least be a feature (buggy or otherwise)

I want tails, I want wings, I want tentacles, I want extra legs and arms, I want moving ear, I want....you get the point
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Posted: Mar 28th 2008 7:19PM (Unverified) said

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I understand your pain for non-human movement but... we might able to make an suggestion about applying same feature to flexi prim since it's only one point on each ends.
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Posted: Mar 28th 2008 7:44PM (Unverified) said

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mmm...right, sorry about my pissyness
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