Word's been floating around the gaming news space
that Nickelodeon has put up a gigantic order for online games in their content space: they want to add 1,600 titles to their library
, including some created by users. Obviously not all of those are MMOs (if you've ever spent any time around a kid in a browser, you'll have seen all the crazy flash games
there are out there for them), but Nickelodeon's stable does include Neopets
, both of which are super-casual virtual worlds.
Basically, online gaming for the youngster set is huge, and only growing bigger
. And while what they're playing now isn't too exciting (most of it is all clones of each other, with not much more social interaction than chatting between minigames), today's AddictingGames.com
players are the MMO players of tomorrow.
Think 10 million players
is a big number for WoW
to hit? That's nothing compared to the flood of young online gamers coming up right now. To them, there's no difference between online or offline games -- games are
online and social, and Nickelodeon's big order only means there are going to be more and more of them.