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Reader Comments (3)

Posted: Mar 19th 2008 10:43PM (Unverified) said

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I may be in the minority, but I'm just not impressed with the art direction in this game. Maybe it's not so much the art, but the 'let's make our MMO run on the lowest common denominator' PC fugly graphics as a whole. I love Mythic and wish them well. I'd rather of had them push the envelope visually as AoC is...

Posted: Mar 20th 2008 11:49AM (Unverified) said

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The graphics were probably a design choice in keeping with the direction of the game in the same way that the PVP system was. I think they are trying to be post-WoW where AoC is striking out in a new direction as far as gore, mature themes in general, and a hardcore PVP tone. They probably wouldn't say it where anyone could hear it but Funcom probably doesn't want to compete with WoW. They want L2, Eve, and other PVP game players that weren't satisfied with World of Warcraft whereas Warhmmar is going pretty much head to head with WoW.

I will be buying Warhammer. I want WoW...but different. That being said, I respect what Funcom is doing.

Posted: Mar 20th 2008 10:22PM GreenArmadillo said

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I'm very disappointed to hear how much Mythic is going with rewards for grinding. Lorebook entries for slaughtering generic creatures, "hunter" quest rewards for killing stuff that you don't even know you're on a quest for, influence in every zone, etc etc. Attainable goals that you can work on in small chunks sound good on paper, until you go to make an alt and realize that you've already covered every inch of terrain in every zone (even the ones for other factions, which you out-leveled) because there were gameplay benefits for your main that you couldn't get any other way.

Maybe I just got burned on the way that Turbine implemented deeds in LOTRO, but it really began to feel like a chore - and, ironically enough, sometimes quests were hard to do because there were high level players in the area slaughtering all the mobs because they needed 500 of whatever to complete their next trait upgrade. Anyone who complains about it is typically met with what I call the "pants optional" argument - "If you don't like the task, don't do it." My response being that the game doesn't force you to wear pants either, but that doesn't mean the game would be better if the devs implemented toilet paper and you had to carry a stack of it and use it at least once per game day or lose your pants.

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