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Reader Comments (31)

Posted: Mar 19th 2008 7:45AM GRT said

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"To pull feedback from a fansite just seems ludicrous to me - all they contain are the authors throwing on party hats and reading the latest patch notes with praise and nary a complaint."

I have to wonder what fansites you visit. Most fansites I visit, across games, have forums full of angry players who are upset with some change or another.

I also wonder if you have any kind of consideration for the developers you 'outed.' You had to know you were ruining their enjoyment of the game. So (had the information not been pulled), when they get home from a day at the office, and they log in to play the game, instead of getting to enjoy it, they get spammed with people bitching at them about one thing or another. I guess in your opinion these people don't deserve to be able to 'just play' the game because they work on it?

It's interesting that you feel their privacy has no value, yet you post here without using your real name. Why not share your name and phone number with us so we can call you and share our opinions about how you handled this situation and what you could have done to improve it.

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Side note:

I read over and over again about how vile SOE is, but I never read about why they're so terrible (and nothing in this little drama-fest has really changed that). And when I'm playing one of their games, I'm having fun. When I stop having fun, I move to some other game (I tend to circulate between WOW, EQ2, and whatever the flavor of the month is.) I'm still trying to understand how you're being hurt by SOE.
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Posted: Mar 18th 2008 10:17PM GreenArmadillo said

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Quoth Snark: "The only possible thing I could think of was providing the in-game name of a few Devs I was aware of, and asked that people send them a /tell with the type of constructive feedback we were used to generating successfully on the forum."

I'm sorry, but I think you're smart enough to know that the devs weren't going to make changes to the game based on in-game tells sent to personal characters (which I'm guessing may be taken away from them, now that their identities are revealed). In your thread, LFG says that SOE's actions are an attempt to kill his site, and he's correct. Your thread is retribution. I agree that cutting ties with their largest fan community is a bad move, but, again, I think you're smart enough to know that your thread burned those bridges beyond all hope of repair.

I'm not saying that I fault your actions. Every SOE employee who got burned here, even if they're good people, broke the rules. It looks clear that Brenlo et al weren't interested in mending fences with you anyway, and you're under no obligation to do them any favors by sheltering wrong-doers on their staff (and more than they're under any obligation to help your site's traffic by posting there - though, again, doing so might be in their best interest due to the size of your community). And heck, you're probably doing the rest of us non-EQ players a favor by exposing this entire debacle. Just don't tell me this was about improving communication with the dev team, because that's simply not possible.

Posted: Mar 18th 2008 11:53PM (Unverified) said

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@Green Armadillo/21

I knew it wasn't going to solve problems, and that was the point I was trying to make. That the only way we could contact and interact with devs openly was a horrible choice. I thought this would illustrate Eq2flames niche, and I think it worked in doing that. A lot of the discussion about this has been about why eq2flames is so successful, and what is driving that success - and why SOE can't hope to emulate it.

Posted: Mar 31st 2008 11:13AM UnSub said

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To take Snark's advice and form my own opinions of this as a non-EQ2 player: all sides coming out looking dirty.

LFG looks like he through a dummy spit with his posting of a PM / private email and calls to let the EQ2 devs really have it.

The EQ2 devs / SOE look petty and small-minded. I hadn't heard of their "Influencer" program, but it sounds like the silliest and most transparent marketing program ever. Meet'n'greets are a nice idea, but they can't really represent what players think especially just if fansite operators are invited.

All in all, it just seems to me to be another good case study for why MMO communities need to be well managed on official sites rather than dispersed to fansites. It's also a good reason for why the devs should be very, very careful about where they post and who they talk to.

Posted: Mar 19th 2008 4:29AM (Unverified) said

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I know that all of you EQ2 folks want to sort this out in one fashion or another...but as a long time MMO player: I'll never buy a SOE offering. In my mind it comes down to one of two conclusions regardless of what was right and what was wrong.

A. SOE is either as systemically corrupt as LFG claims and therefore unworthy of my interest or...

B. SOE is incompetent enough to let the few people who *can't* control their impulses to go so long that it ruins it for everyone.

NCsoft is off my list. SOE is off my list. Bring on the next generation of MMO's!

Posted: Mar 19th 2008 11:51AM GreenArmadillo said

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This is a good point and perhaps gets back to the question that some of the "outed" devs asked of the EQFlames crew - is "this" more important than the game? I was also on the fence about maybe possibly giving EQ2 a spin the next time I take a break from WoW and this whole thing reminds me why I've so carefully avoided doing business with SOE in the past. That's probably good for me, but it's less good for people who actually want EQ2 to succeed (which is the only way for the developers to go to the bean counters and say that they need more money/time to improve things). As others have gleefully pointed out, EQ2's market share right now isn't entirely impressive. A large scandal that drives off potential customers, especially if the people who said they were quitting over this actually quit and represent the tip of the iceberg, could actually damage (or kill?) the game. That might be good for the industry at large too, as an object lesson in what happens when you mismanage your game and community, but, again, perhaps less of a good thing if you're actually enjoying playing the game in question.



Quoth GRT: "Most fansites I visit, across games, have forums full of angry players who are upset with some change or another."

And the content posted on the front page of said sites by the people who run them is frequently overwhelmingly positive despite this. In fairness, they're stuck in a tough situation. In a race to see who can aggregate links faster, one site is going to win and people aren't going to bother going to the runners up. A big site like this one can actually corner the market for aggregating news on a game, which means your small site has to base itself on original content. Unfortunately, if you want original content that people can't get anywhere else, you're dependent on the companies in question voluntarily giving you said content.

This isn't specific to MMORPG fansites - all gaming journalists are struggling with how to deal with their dependence on the people they're covering for the content they pay the bills with. A site like Massively (or Kotaku, which famously fought the Sony's Playstation division over a leak and won), that takes exclusive stuff when it can get it, but gets most of its traffic from aggregating content, can afford to call it as they see it. Meanwhile, you won't find this EQFlames story on original content networks like Warcry or IGN, even though it's legitimately newsworthy - they're not willing to risk even negative coverage the incident pissing off Sony by calling more attention to it. (Their lawyers might also have advised against it - if Sony decides it really doesn't care about bad PR, it's not entirely inconceivable that they might sue on behalf of their employees as a result of harassment.)
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Posted: Mar 20th 2008 1:42AM (Unverified) said

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Rijacki - you stated:

"There is nothing even-handed or even journalistic about it since there was absolutely no independent validation of the information fed to the author by LFG, not even a glimmer of an attempt to get objective information."

I'm curious about what exactly in this article you consider to be untruthful.

Of course Matt made more than a "glimmer" of an attempt to get objective information and SOE's side of the story. As he indicated, he forwarded the article for review and comment to both Grimwell and Brenlo before he published it. Neither would provide any comments.

I don't see how providing advance notice and opportunity to be heard could be more fair and unbiased.

Posted: Mar 20th 2008 2:15PM (Unverified) said

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Snark said:
"Because SOE decided to cut off constructive criticism on its official forums [...] I had to ask myself how we could provide any criticism at all that would be heard. The only possible thing I could think of was providing the in-game name of a few Devs I was aware of, and asked that people send them a /tell with the type of constructive feedback we were used to generating successfully on the forum. "

Complete bull.

Constructive criticism is and always has been perfectly welcome on the official forums, as Rijacki pointed out. Players who truly wish to constructively submit criticism are free and welcome to do so on SOE's forums. I have been doing so since the game launched and have never received so much as a warning, despite the fact there have been many things I've disagreed with over the years. The SOE forum rules of conduct are clearly posted: http://forums.station.sony.com/eq2/posts/list.m?topic_id=411000 and it is not hard to avoid breaking them. In fact, a truth LFG does not want to highlight is that he was invited to become an influencer BECAUSE of his constructive criticism posts on the official forums. EQ2flames was only started long after he was already in the program, and his remaining in the program for so long despite the highly negative tone of his site is the clearest evidence of all that SOE was not in any way censoring the opinions of those players who post on his site. LFG's personal decisions got him removed from the program and every post he's made since then (including ones that specifically and clearly violate his very own forum rules the moment it's convenient for him to do so http://www.eq2flames.com/general-gameplay/22038-how-will-14.html#post507929 ) make it clear SOE made exactly the right decision.

However, even for those members of EQ2flames whose past offenses have resulted in them been banned from using the official forums, there are plenty of other communication options that do not require Snark to post random SOE staff play account information. It stretches the credibility for Snark to ask us believe that he could possibly think sending /tells to personal play account characters of SOE staff could ever possibly be an effective way of submitting any kind of feedback, or the only option remaining for communication.

The truth of the matter is that the list Snark posted is simply a compilation of names of developers that members of the EQ2flames community have some personal grievance with. Most of the names listed have zero to do with LFG's being kicked out of the influencer program and even less influence to change SOE policy in any way. Cat Neri, an audio technician who doesn't even work exclusively for EQ2? Suzanne Owen, who hasn't worked for SOE for over a year? This isn't current information, this isn't relevant information, this isn't even information verified by Snark. This is just a list of people that the EQ2flames community are encouraging people to grief. It also conveniently excludes any information that might be potentially embarrassing to LFG -- such as the fact his own in-game home was decorated by one of the developers, a fact verified on LFG's very own forums.

Clear proof of Snark's complete lack of interest in providing actual real useful contact information is easy to see. A simple browing of the developer tracker and community relations tracker on the official forums lists numerous other SOE staff he has not included, most of whose real names are listed in their signatures, and from which their email addresses could easily have been included by Snark ... IF he had had the slightest bit of interest in really gathering information or supplying it. The real names of the community team representatives are easily accessible, and the email format SOE uses could be deduced by a 2 year old (though apparently not by Snark). Listing contact information for people RELEVANT to LFG's and the site's complaints would not have been be hard and in no way requires posting any dev's play account character (or even dev emails, since the developers have nothing whatsover to do with LFG's complaints). But no. Smedley, Grimwell, and Gnobrin are the three obvious people to be contacted with feedback and Snark has managed only one of the three in his list, and completely failed to even pretend at a rudimentary interest in adding more developers beyond the ones EQ2flames members want to grief. Snark's list is, in short, nothing but a blatant attempt to grief members of the SOE dev team for actions that have nothing whatsoever to do with them and which they have absolutely no influence over whatsoever. LFG's decision to not only allow but also encourage the posting of this list clearly displays his support of the griefing.

I can see only two true motivations only behind all this drama: number one, to encourage in-game griefing and annoyance of devs that members of the EQ2flames community have some pet peeve against; and number two, to generate more traffic for LFG's site, which is now losing traffic due to SOE's removal of official support. LFG is doing a great job stirring up more traffic with interviews like this one and sensationalist claims on his site trying to pass off QA beta testing instructions as "leaks" etc., but in the end the only thing benefitting here is LFG's own pockets, and at the expense of the real interests of the posters on his forums as well as the privacy of completely innocent and unrelated SOE staff members. It's sad to see Massively is helping to contribute to both.

Posted: Mar 25th 2008 10:38AM (Unverified) said

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uh, lol? That's what I call attention whoring...
And it sure seems like a good way to ensure that the developers *never again* dare to consult with players on how to evolve the game.
Congratulations on teaching them once and for all just what a bad idea it is to trust your players. Or, for that matter, to attempt to *play* the game. If they dare play their game, some attention-whoring prick will reveal to the entire player-base that they're developers.

I suppose they'll have to develop the game without playing it from now on. Because having everyone know what chars they're playing isn't viable.

Guess you achieved the exact same thing you were whining about to begin with? Proud of yourself? I sure hope so.

Posted: Apr 30th 2008 1:27AM (Unverified) said

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For some reason certain people seem to believe bias as a negative in journalism. So long as that bias is stated clearly or firmly implied prior to the reporter's usage of the facts; then who can complain about their analysis? If their facts are verifiable, that is.

I expect a site called "EQ*FLAMES*" to devote itself to bitching about Everquest, as I expect the official Sony forum to prop up their product.

Neither side is in the wrong here, and the only meaningful way to vote against or for a corporation is with your money. Leave the game if you dislike the direction they've taken or continue to play if you're alright with it.

Posted: Apr 22nd 2008 3:23PM (Unverified) said

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Sorry, but you're a snake.

How do you expect people to believe that you were trying to "help" the Dev by posting that poll?

That isn't helping someone, that is slapping them in the face.

You had privileges and you abused them, and like an immature child, you had them taken away, and you are sticking close to that simile, you are now crying about it like a child.

Good job.

Also, you take you're self too seriously, you arent a journalist. You have your own site and you can act like a douch bag there. simple as that.

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