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Posted: Mar 7th 2008 8:33PM (Unverified) said

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I am absolutely positive that they talk about this week after week after week. I can picture 3-5 designers and the art leads sitting down at a table and saying "how can we make this freaking game work?"

Everyone- EVERYONE knows it would be bad ass. I bet they know it more than ANYBODY. But you gotta think, if you are driving down the street, how do you stop some punk from jackin yo wheels?

And for those curious about grinding; This isn't a fantasy MMO. MMO does not mean you have levels or crafting or skills. It's a Sandbox. The point is to sort of make a world simulator (except for the shooting cops thing). Sure there will be kevlar vests and such, but you won't have lvl. 65 black Ironfire breastplates that you get from Kregnar of the Deep Alpha wastes.

note; my favorite part of GTA is driving. GTA 3, Vice city, and San Andreas all rocked mostly because the driving engine was superb.
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