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Reader Comments (9)

Posted: Feb 16th 2008 8:11PM (Unverified) said

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So... a couple of guilds rushed to the level cap knowing there wasn't anything much to do at the end game yet, and now want to quit after three months?

While I agree that if you are not happy and not having fun with the game then it's time to leave, but the game is still new. It was also pushed out the door faster than was probably a good idea, but there is a lot of progress that has been made, and being made on the game.

I don't see this as being a problem with the game, just impatient players.

Posted: Feb 16th 2008 9:32PM (Unverified) said

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You forgot that todays MMO players want instant gratification. Look at WoW next patch (2.4).

They are making it easier than ever to get gear, taking away attunments, PvP gear for rep... ect..

These are not bad things, it just shows Blizzard knows there customers well.
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Posted: Feb 16th 2008 9:43PM Rich said

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Unfortunately, its a flaw with alot of games that coming are coming out. They don't have any or very little end game content. The majority of the players aren't going to rush to max level but others will. Of those that don't rush straight to max level, most of them try to do it as fast as possible. Its not unreasonable to have 10-15% of your player base at end game level inside of 3 months of release. There needs to be content waiting for them because by the time everyone else gets to that level, they will have run through and helped the developers polish the encounters.

Games need to ship with polished game play and a fair amount of endgame content. Those that don't won't make it. TR is an ok game but its ultimately fatal weakness is it was shipped too soon.

Posted: Feb 16th 2008 9:58PM (Unverified) said

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TR was definetly shipped to soon. When the firm release date was announced, it was a shock to a lot of beta testers, who knew the game was no where near ready for release. Class balance and endgame content was badly lacking then. The crew did a great job getting the game out the door, and are still doing a great job improving the game... but given the choice of fixing Specialists (50% of the player base) or end game (maybe 10-20%), I'm glad they are going for the larger share.

Posted: Feb 17th 2008 5:58AM (Unverified) said

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Alas, they didn't learn the lesson of Shadowbane which was also shipped way too soon and never lived up to potential. At its best SB was so much better than WoW. Unfortunately there was so much stuff that didn't really work that these times were rare indeed.

Posted: Feb 17th 2008 6:20AM (Unverified) said

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It dont help when this game doesnt have a forum to talk to devs.

Posted: Feb 17th 2008 11:40AM (Unverified) said

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Actually this isn't as big a deal as some elements within defiance would like people to believe. They started in drama, they ended in drama. It is the way with mmos and in particular the power gamer set whom blows past all content in a successful effort to reach level cap within a week of release. In reality the total you are talking leaving is maybe in the ballpark of 30 individual accounts despite the laughable claims of 30-50% of the level 50s on that particular server (and really now, is the loss of gems like "Teabagginu" and "doingpushupsonyourface" that great a lose in due consideration?).

The devs have admitted the pvp section needs work and are doing so, but really I imagine even if all fixes were in place some section of the pvp community would still have their noses bent out of shape about some drama du jour; i.e. clan A doing B to end run system C. As long as systems exist people will find ways to game them, as long as pvp exists there will be 13 year olds having verbal sissy slap fights in general chat cumulating in one group taking their ball and going home. Nature of the universe, yadda, yadda, yadda.

Tempest meet teacup.

Posted: Feb 17th 2008 11:42AM (Unverified) said

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As to forums, PLanetTR.com does have a forums for the player base (amoungst the largest/most active) and more than a fair few of the dev teams read, respond, and interact there.

Posted: Apr 1st 2008 3:00PM (Unverified) said

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I don't want to play a game where my monthly subscription is paying for a part of the game that should already be there. Why should I? Way to throw away what could have been a great game.

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