| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (1)

Posted: Feb 11th 2008 7:51PM (Unverified) said

  • 2 hearts
  • Report
The main reason for terminating the project, was the fact that the MMO market is too competitive, and a sufficient profit could not be made from the traditional subscription-based model the game followed. huh yeah Microsoft can not Handel a competitive market they like to buy up the ones that stand in there way! :D

But how is this a competitive MMO market, so far I known this was the only MMO for xbox360 planned :D
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW