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Reader Comments (4)

Posted: Jan 18th 2008 8:17PM (Unverified) said

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after seeing this vid, i definitely want to play more then i did before the fighting looks sick. Hopefully i can balance playing WoW and Aoc.

Posted: Jan 18th 2008 11:23PM (Unverified) said

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WOW! Just wow. That is extremely impressive. If AoCs gameplay can even come close to matching it's visuals, Funcom has a contender!

From the looks of that, I'm there on launch day!

Posted: Jan 19th 2008 12:10AM GRT said

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Looks pretty good, but they seem to have lots of polishing to do (some weird shadows, some weird arrows flight paths) between now and March, or am I remembering the release date wrong? I hope they take the time to get it right and make a kick-ass first impression.

"Now I get to see how gay I sound."

I really should've turned down the sound...

Posted: Jan 19th 2008 4:46AM (Unverified) said

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It's disappointing to see the AI and the behavior of the environment/NPCs look so run-of-the-mill. I was hoping that, as a "next gen" MMO, Conan would raise the bar for environments and not just shaders and HDR effects. This video looks like any other MMO video, frankly. Guy kites some mobs, picks up an agg, all the mobs (of different types, who don't seem to notice one another) chase him until he breaks agg, and then he runs back and sits down ten feet away from a dude he just shot in the head not 15 seconds earlier. Where the fuck is my innovative gameplay and twitch combat? Why are the environmental AIs in a next gen game still set to Mildly Brain Damanged?

Ryzom remains the only MMO I've seen to-date that attempted to make the ecosystem and the NPCs behave as you would expect them to IRL (animals could see you if you could see them; they stalked you for miles and called for other members of their pack before pouncing, if you stood still the curious herbavores would come by and sniff you, examine your clothing, pee on your feet, etc). It's a pity that game was so horribly under-promoted in it's first 12 months. Best game no one ever heard of.

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