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Posted: Jan 7th 2008 10:24AM (Unverified) said

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I, like you, fell in love with DR's very simple hack and slash gameplay. It brought me back to the days of Diablo (the first game that really started my addiction) and where simplicity ruled. I played DR after I "retired" from WoW after a couple years of playing. It's a good refreshing game. I even paid the membership fee for a couple of months. But that leads me to my point. I paid the membership fee so I could attain new and better items. Why? Not only because it made it a whole lot easier to kill mobs (even easier than it was before) but also because I have a huge competitive side. I play games to challenge myself. I can no longer play single player games, games that don't have interaction with other people.

That's the reason MMO's interest me so much is because they are the only real type of games that I don't grow bored of extremely quickly. People add a complexity to a game that is required (for me) to get enjoyment. Mainly, why should I feel good about being able to kill said mob solo when any little kid can do the same thing, with little to no effort. What is fun for me is to kill a said mob, with maybe 3 people in which it usually required 5+, using skills/strategies/macros and whatnot.

While PVP can be frustrating because someone outgears you etc, that also is motivating you to get the better gear, and become a better player (i.e. macros/research/strats etc) I have come to find out, complexities are the exact reason what brings me to gaming, and continue to play the same game.

While I agree DR is a great game to play. It doesn't hold people for an extended period of time. Excellent game if you've burnt out on a game, but still need to fill that gaming crave. But it's just a snack, you'll start to get hungry again. Alas, the reason I started playing WoW again. That and you can actually make real $ off WoW, but not games like DR. ;)
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