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Reader Comments (3)

Posted: Dec 11th 2007 2:57AM (Unverified) said

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Both sides in this fight are asses, IMHO.

The investors should have realised that not all activity within an MMO is beneficial to the MMO. Gold farming has been noted in some cases to cause damage to game mechanisms either directly or indirectly because of their actions : Farmer PKers in Lineage 2 (especially during early chapters when they exploited a visual bug in L2 to trick players into dueling them into a state of losing actual items), nerfage of financial gains from fishing and most forms of non-endgame crafting in WoW.

Even the camping for traffic situation in SL initially was a form of camping, and resulted indirectly in the killing of the subsidies programme that encouraged sensible and attractive gameplay and entertainment development (to be fair, I would also note that the removal of these developer incentives was also a necessity in part due to the cashflow issues that LL had around the time, which also brought on other effects such as the retrenchment and reassignment of Lindens specialising in content generation)

Posted: Dec 6th 2007 9:08AM (Unverified) said

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I say gratz to Giant Interactive for booting the gold farmers, but boo on fudging the numbers for the investors. I agree that both sides are being greedy. Giant presenting inflated numbers to get more money, and the investors turning a blind eye to gold farmers for the same reason. It's obvious that the investors don't understand the long term damage that farmers can cause, but this situation wouldn't have occured had Giant not misrepresented their numbers. This is just a case of bad greedy business practice.

Posted: Dec 6th 2007 9:17PM RogueJedi86 said

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So maybe investors are the reason we'll never be rid of gold farmers.

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