Now that the Star Trek Online
nerf scare has passed,
it's time to take a few deep breaths of anticipation and soak in STO
-related news again. The first news-worthy bit to pop up post-scare is a post by Steve Mason
(the lead UI designer) at the startrek-online.net
Mason is dedicated to preserving the LCARS
look in Star Trek Online
. For those who aren't total Star Trek
nerds; LCARS is the graphical user interface used by Federation ships in the 24th Century-era Star Trek
series (The Next Generation, Deep Space Nine,
). It was designed by a TNG-staff artist who was trying to theorize what a high-tech GUI interface would be like when GUIs were still in their infancy in the real world.
So, there are some challenges in making LCARS useful to modern users. Mason says that STO
will use an updated version of the LCARS interface (which won't hurt canon, since the game takes place quite a few years after Voyager
left off) that will include all the bells and whistles of modern, cutting-edge UIs. " Think iPhone," he said. There are more details in his post,
and he also opened up the thread to questions.