What? It gets better. To solidify their opinion Johnson uses the all-to-familiar Star Wars Galaxies debacle ("Don't NGE me bro!") and points to the mega flopped Sims Online. Both power-players with established franchises, and their own built-in fanbases that should have thawed out the Frozen Moses and blew the genre to smithereens. What about actual MMOGs that were released after World of Warcraft? Johnson failed to list one. Maybe his list would have been better titled, "Every MMO ever released except World of Warcraft."
Lastly, World of Warcraft's 9 million total sub count is cool and all, but it doesn't mean a MMOG with 200k subs isn't successful in its own right. If you want to make a list about MMOG failures and base it on subs alone, it's only fair to include all those grindtastic ones based in Asia that have millions of subscriptions too. I wouldn't touch those MMOGs even if you imprisoned me on a gold farm with a thousand Natalie Portman cylons. (Wait a minute...) Still, I think these lists are fun and it leaves room for great debate. I want to know what you guys think. Has every single MMOG since World of Warcraft failed? Should LotRO have over a million subscriptions by now? What about the trouble regarding countless MMOG cancellations and delays over this past year-- is World of Warcraft to blame? Let us know in the comments.
[via, Random Battle]