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Reader Comments (17)

Posted: Nov 27th 2007 11:46AM Grizz said

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I have a subscription currently to both Eve and SWG, and I have 1 tip to anyone looking to get into space based game.

TRY THEM ALL.

I don't feel #X is greater than #Y, they all have their pro's and cons. Decide for yourself.

Posted: Nov 27th 2007 12:29PM GRT said

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Anarchy Online was the first 3D MMO that really embraced "role play" gear, too. What I mean is, clothing and accessories that were just for show. And it had nightclubs and stuff, that really did attract players even though there was no gameplay reason for going their (unlike SWG).

I often wonder how popular it would've been if it hadn't had such a tragic launch..it was just a mess when it first came out. It was also pretty complex in a lot of ways.

Good times...

Posted: Nov 27th 2007 1:32PM Scopique said

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Good, good list. I was actually sorry to see EnB go. I played up until the end, and it was a sad day for me. I've subscribed to all of those (except Planetside) for longer then I ever did for WoW, and I don't regret those decisions one bit.

Posted: Nov 27th 2007 2:10PM (Unverified) said

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Personally, I think the skill system in EVE online is one of it's major drawbacks. Your mileage may vary, of course. :)

Planetside is the only game on this list that I don't currently play but can't say anything bad about. Planetside was awesome, I played it in beta and then almost eight months after release, and still some of my fondest memories all-out online warfare were in that world. It remains the only MMO to ever give me that "EPIC WARFARE" feeling, where, during certain battles, you could look in any direction and see massive carnage with tanks, aircraft, and infantry slugging it out in kinetic, explosive overload.

So what happened? I outgrew it. I still regret that sometimes, but you can't justify $15 per month to play an online shooter forever.

Sometimes I think about going back, but there are almost as good experiences for free these days. Of course I own Battlefield 2, Battlefield 2142 (my favorite, with the Titan battles), Team Fortress, etc. There are a lot of great choices today. But I'll always fondly remember the epic tower battles, bridge battles, and base battles of Planetside.

Posted: Nov 27th 2007 2:17PM (Unverified) said

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A often forgotten sci-fi game, thats still active, is 10six.

It's under a new name now. projectvisitor, but it's still around, It's about 10 years or so old now.

Posted: Nov 27th 2007 2:19PM (Unverified) said

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"The game was improved upon with the Jump to Lightspeed expansion, which added flight and combat in space. Player housing was added and later followed by player-built towns with mayors and city planning. The SWG of that period is the game to which we are awarding the number two spot."

I don't want to nitpick too much but this description is, umm, inaccurate. Housing and player towns [along with mounts and vehicles] came along well before the Jump to Lightspeed expansion.

Posted: Nov 27th 2007 6:02PM (Unverified) said

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Planetside was a wonderful game, even though the development stagnated and the community dwindled... I think there's still room for a spiritual or actual sequel in the gaming world (Tabula Rasa doesn't cut it, Huxley looks doubtful).

The wide, spanning continents, quasi-linear "line of scrimmage" conflicts and scalability of the game was downright impressive. The fact that toe-to-toe firefights could happen in the same conflict with fighter jets and giant mechs is still baffling. I can't believe Planetside pulled it all off, and to a niche market at that.

Wake me up when Planetside 2 hits in 2015. In the meantime, I'll stay in City of Heroes.

Posted: Nov 27th 2007 9:07PM (Unverified) said

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Great list! I've beta tested E&B, SWG and EVE. T'was EVE Online which captured my heart, and I've never looked back since.

I'm actually looking forward, looking forward to the Trinity expansion that is!

http://www.crazykinux.com/

Posted: Nov 27th 2007 9:39PM Celestian said

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AO didn't have problems at launch? What alternate reality are you from? AO was horrific at launch and probably the main reason it never took off with a lot of people. It took them 6-9 months just to have a playable game.

And as to SWG "exception". SWG was terrible when it launched (who wants to play Star wars and not be a jedi? Not many...) so before and after exclusion is silly. I hated pre-NGE for the simple fact I couldn't be a jedi (and don't say I could, no sane person could) though the NGE allowed me to the game was to old at that point.

Posted: Nov 28th 2007 3:17AM (Unverified) said

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The whole idea with making Jedi restricted in the first place was to avoid a game full of Jedi. There's nothing wrong with not playing a Jedi on a star wars game; look at republic commando, the original dark forces game, the x-wing games, the rogue squadron games, to name but a few. Meanwhile, Jedi SHOULD be special. They SHOULD be hard to attain, simply because of the whole galaxy, there is less than one in every billion who is force sensitive, and one in every billion of those actually strong enough in the force to become a Jedi. During the Clone Wars, there were thousands of Jedi at most in a whole galaxy. Besides, actually changing it was shooting themselves in the foot for the simple reason that it pissed off the people who put so much effort into gaining a Jedi character.
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Posted: Dec 3rd 2007 3:37AM (Unverified) said

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The fact is, Jedi destroyed SWG. Once people discovered how to do it, they just grinded their asses off and forgot the game they were previously enjoying, the people they were playing with and the communities that had developed. People started quitting like crazy and it died.

Simply put, there should have been No Jedi At All. There is no way to do it fairly.
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Posted: Nov 28th 2007 1:08AM (Unverified) said

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This is a great list. I am still amazed by EVE's ability to get incrementally better as time passes. I am quite optimistic for the future of Sci Fi MMOs.

For those looking for other Sci Fi MMORPG fans, there is a terrific community growing at: http://www.scifimassive.com

Posted: Nov 28th 2007 10:26AM (Unverified) said

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excellent voyage reference.

Posted: Nov 29th 2007 1:42PM (Unverified) said

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Great list of Sci-Fi games. At one time or another, I've had subscriptions to three: EnB, SWG, and EVE. I'm especially glad to see that Earth and Beyond made the list, even though it is inactive. The game was not perfect, but it was wonderfully fun to play, and will always have a special place in my heart.

Props for using the SWG qualifier "pre-NGE," I think many vets of this game will agree that while not perfect, the pre-NGE game had a great deal of potential. The versatility of character creation was a big plus for me (sorry Celestian, not everybody wanted to be a Jedi, there was always KotOR for that). When the diversity was removed and the characters became cookie-cutter copies of each other, I had no reason to stay. I guess you could say that two of the games on your list are inactive, as the pre-NGE version of the game no longer exists.

So now I find myself in EVE, and it's been great. In it I find the best points (in my opinion) of the previous two. It has RPG-based space flight/combat (I was disappointed when SWG:JTL was about the same as XvT, I wasn't expecting twitch-based systems in a laggy RPG), and a very freeform character skill system allowing me to craft my character any way I like. Plus, the offline training system works great for someone like me, who has a day job and family obligations that require a lot of my time. I can feel like I can progress in the game without having to invest enormous amounts of time to do so.

Posted: Nov 30th 2007 7:39AM (Unverified) said

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It is rather sad that in order to make a top 5 of sci-fi MMO's, you need to include 2 games that are no longer active.

Posted: Dec 3rd 2007 6:11PM (Unverified) said

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I used to play SWG way back when, and I'd say Massively is being gentle with SWG.. They should really be saying "SWG (pre-CR)"...

SOE's first mistake was the Combat Revamp (aka. Completely Retarded) that turned a perfectly good MMORPG into an MMOFPS.. More or less the entire player-base hated the change and begged SOE to not implement it after testing it on the test-servers. It felt more like "Star Wars meets Counter Strike" than a Star Wars RPG.

Their second mistake was to release the New Game Enhancements (aka. Not Good Enough) where they trashed the single best profession-system I've seen in an MMO for a straight (and utterly boring) leveling system, with dull classes (and the Entertainer class that lost it purpose in the game completely when SOE scrapped the combat-fatigue system).

I've logged into my old server a couple of times, and my old player-city is still there, but none of the structures have been payed upkeep on for YEARS! And that's how it is in most places.. Sure, there are still people playing it, but almost none of the old players stayed for long after the NGE released... We tried to like it, but it was just not possible to pay for a game that had been stripped of everything that was good about it.

I'm now happily playing EVE (after retiring from World of Warcraft) and loving it.

Posted: Dec 5th 2007 12:35PM (Unverified) said

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i wixh bell/rogers would hurry up and let me get something faster than dial up.

do you know how annoying it is to not have highspeed?

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