I'm sitting in a space station in EVE Online at this very moment. I've been doing this lately, because I find myself quite addicted to much of the music in-game. Between the amazing audio and dazzling scenery I don't think I've accomplished much in the grand view of my EVE career. For many a year I've purchased and played countless MMO for lesser reasons than audio and visuals. Hell, I once I bought a post-apocalyptic car combat MMO simply because of the want to believe it would be something different; something executed well. So yes, I have made some unwise purchases in the past.
The first thing I did was read much (all) of the text regarding the four factions and their subsequent races available for play. It's very likely that this little endeavor absorbed a good hour of my time and this is all before I even began creating my character. Once I had entered the aforementioned creation-of-character screen I was met with a very nice surprise that would be followed up with a somewhat disheartening revelation. You see the character creator is fairly deep and allows to you do much in the way of adding that nice personal touch. Then after you've gotten your digital-self just right, it throws all your hard work onto your profile page and all you ever see are a couple thumbnail-sized pictures of all that effort. At this point you either feel like crying or murdering the person who allowed this raw deal. Granted, CCP has already announced a planned update that will allow everyone's characters to walk around space stations, but until this happens (sometime in the next year or two, I'm guessing) all you're ever going to get is some rather small pictures.
Then again many would argue that your EVE Online character's appearance doesn't matter too much in the first place. Your ship is what you're staring at ninety-nine-point-nine percent of the time. So for those of you out there who roll females and use the, "I'd rather look at the backside of a girl than a guy." excuse; that doesn't fly here. Trust me on this, I know it from personal experience.
"Wow, nice spaceship." commented my friend.
"Hey, thanks! Check out all the skills I already know." I responded in a un-deservedly proud tone, since all of these skills came with my character upon creation.
"Cool, but why are you a lady?" he questioned, knowing my strange habit.
My eyes looked upwards to think of an excuse, "Um, I just... I'd rather stare at a picture of a girl all day?"
He grinned and spoke with a dry wit, "Why, so you can pretend it's a mirror?"
Rest assured, a swift kick to the jaw was the first response that came to mind. Except I was too busy with other things, such as reading a great book I just bought. I was just about to finish a chapter when I heard the ship's computer deactivate my autopilot, causing a quick glance up at the screen. It was time to warp to a space station and dock to do a few tasks. I talked to my agent who gave me a mission, EVE's equivalent to quests. Then I refined a bunch of minerals I had been mining. After a few more clicks I was off into the depth of space to travel again, so I alt-tabbed and checked on a few news sites to see if there was any juicy gaming news to bite into. This is common practice in EVE for me, I can only really stare at my ship warping through space for so long before it wears thin.
Getting back to those agent missions; While they appear to be the best way to earn some quick ISK (EVE Online's currency) early on, I kind of wish there was a bit more to combat missions EVE Online offers. So far my only two missions have been, "Go kill these guys and get back this item." followed by, "Now take this item to this place, thanks!" which usually has some variance to the amount and type of ships you battle. Without any kind of active or passive skills to toss into the mix (at least not after about four days of playing the game for a few hours each day) I find my attention waning almost immediately.
Yet to be honest I still haven't done too many missions, so as I play on this could become less tedious. I certainly hope so, because they just don't seem to be what I particularly want from a space MMO. For me it's always been about exploring and trading, I never had too much desire to battle in my space-faring craft. Though I do admit the idea of duking it out in giant battleships sounds like fun, but the price of getting to those ships just seems a bit too steep for my tastes. Nevertheless, I find myself floating here in this space station wondering where to venture out to next. I want to see more sights and hear more music, even at the risk of entering PvP space and getting blown into vapor.
I don't believe the twenty dollars I haphazardly spent on EVE Online was a waste in any sense of the word. You might be asking why I believe this; because I enjoy a different and well executed game, even if the game moves about as slow as a doped up sloth. I've gotten through about half of a book that I'm really enjoying and all the while I'm manning (womanning?) the helm of a pretty damn cool space skipper. I do have to admit that the first time a player in a larger ship passes you get that shimmering, "Ooh I want one!" effect. That is until you realize just how much work (or how many books read) went into getting the skills, materials and ISK required to obtain said awesome ship. Still, here I am playing EVE, because of this gorgeously, devilishly deceptive nebula burning its light into my eyes to some of the most mind-numbing space-trance I've ever heard.
The dedicated players love EVE Online and it is easily apparent to me why that is; they're all math nerds and EVE Online is probably the closest they can get to real space adventure right now. Well I'm a lot like them, expect I just really couldn't give you the mind-numbingly accurate mathematical equation that allows you to efficiently mine and refine like a EVE pro. Personally, I don't see myself playing EVE Online in the long term, mostly because I'm secretly hoping Star Trek Online will start releasing information and cause me to hold off on a space MMO in holy geek preparation of the day I serve on-board the USS Benderthighs.
Reader Comments (8)
Posted: Nov 23rd 2007 12:46AM (Unverified) said
Eve is definitely not a game you can jump into for an hour and achieve much. Dieing or losing a ship has some very real consequences. I lost 400 mil in implants once while PvPing and got podded on 0.0, (before clones existed) I've been playing for 3 1/2 years, I don't play all the time in fact in the last year I've played very little, but keep my main character skilling, hard to let go of him after all this time 60 million in SP is not something you walk away from. You should try the trading or manufacturing or both, try everything because you can. A battleship is small change in the scheme of things but to a new player it's a fortune, my missioning Dominix only cost 60 mil which I built out of minerals I had lying around, the armour repairer on the other hand cost me 600 mil at the time (one of the best investments ever basically 1 1/2 T2 repairers, heaps less cap draw overall too), the ship is probably worth a billion, it's just one of many ships I have floating around. Trinity looks like it will improve missioning and I am anticipating a return to Eve for an extended period because of the new graphics engine and heaps of new game play coming. It certainly isn't for someone looking for an easy game it is very complex... But no other game can supply you the same adrenaline rush that Eve does during battles either PvPing or NPC as messing up costs a lot, not just a stroll back to your corpse as a ghost with no penalty. I've lost a few ships it hurts, a lot. You can be totally demoralised first time you lose a battleship you probably won't play for a month, people think it's back to square one. Join a Corp make some new friends I made heaps of friends that I still see in game and chat to still from my first Corp. Without them I would have probably left the game when I first started.
Skill the learning skills that's critical, yes it does hold up skilling the fun stuff but in the long term it makes a massive difference. Just skill Int, Per, Will and Memory (Char can wait) to L3 or 4 then get some more fun stuff skilled then skill them all to L5. Then start the advanced learning skills.... =) Every player will tell you the same thing... People in this game are really friendly anything you want to know about it (and there is a lot) they will be happy to explain it to you. Not a game for everyone, but the people who play it are more mature than the average MMO player, which leads to a better experience overall. Once in it is hard to let go, it is a beautifully designed game with amazing depth plus everyone is on the same server from all round the world and that is a lot of fun. Plus with 5000 solar systems it is a huge place to explore.
There really isn't anything else like it, you don't pay for any expansions, content is updated regularly, when I first started there were only Frigates, Cruisers, Battleships and Industrials, now look at what you can fly.
I would though love an MMO based on something like Privateer, that would be excellent. Would really like to fly inside the ship.
Oh I'm not a math nerd... =)
Reply
Skill the learning skills that's critical, yes it does hold up skilling the fun stuff but in the long term it makes a massive difference. Just skill Int, Per, Will and Memory (Char can wait) to L3 or 4 then get some more fun stuff skilled then skill them all to L5. Then start the advanced learning skills.... =) Every player will tell you the same thing... People in this game are really friendly anything you want to know about it (and there is a lot) they will be happy to explain it to you. Not a game for everyone, but the people who play it are more mature than the average MMO player, which leads to a better experience overall. Once in it is hard to let go, it is a beautifully designed game with amazing depth plus everyone is on the same server from all round the world and that is a lot of fun. Plus with 5000 solar systems it is a huge place to explore.
There really isn't anything else like it, you don't pay for any expansions, content is updated regularly, when I first started there were only Frigates, Cruisers, Battleships and Industrials, now look at what you can fly.
I would though love an MMO based on something like Privateer, that would be excellent. Would really like to fly inside the ship.
Oh I'm not a math nerd... =)
Posted: Nov 23rd 2007 4:43AM (Unverified) said
You should join a player corp. Eve is all about the people and politics of inter-corp and alliance wars. Otherwise its very dull.
Reply
Posted: Nov 23rd 2007 10:14AM Pacey said
You said you wanted to do exploration type thing, so di it. The guys in my corp who hunt down exploration sites can make seom crazy isk. Of course, if all you can do is explore, you wont make that much cuz those sites usually involve some sort of killing.
As Dak said, look into a corp. I've been in mine now for nearly 2 years. EvE is the only game ive ever played thats held my interest for more than 3 months because there reall is so much you can try.
Reply
As Dak said, look into a corp. I've been in mine now for nearly 2 years. EvE is the only game ive ever played thats held my interest for more than 3 months because there reall is so much you can try.
Posted: Nov 23rd 2007 10:38AM (Unverified) said
Hey guys thanks for the advice!
Actually, I did join a player corp after a couple of days. I'll be playing more of the game as time goes on, so I'll definitely be trying some of the stuff that J brought up.
Reply
Actually, I did join a player corp after a couple of days. I'll be playing more of the game as time goes on, so I'll definitely be trying some of the stuff that J brought up.
Posted: Nov 24th 2007 6:24AM SeanG said
Yeah, it does take a while, but once you reach a certain point things change. I've been playing since April and I had a enlightening moment just the other day. I was moving to a new place in 0.0 and I just knew I had a 4th Arbitrator somewhere. I had already moved all my crap and BS's but where was this cruiser? And then I realized I had LOST A FRIGGIN CRUISER! It seemed like it took forever to save up for my first cruiser hull!
It's a curve. As time passes and you play some of the larger vessels seem much more common and easy to get/replace.
PS. The Arby was blown up 30 minutes after I found it. Totally worth it. Almost took a Recon.
Reply
It's a curve. As time passes and you play some of the larger vessels seem much more common and easy to get/replace.
PS. The Arby was blown up 30 minutes after I found it. Totally worth it. Almost took a Recon.
Posted: Nov 28th 2007 6:07PM (Unverified) said
I have been playing for about 2 years now, and all I can say is this, SET YOURSELF A GOAL! I have had a few returns to other games but my account has always been training. The only reason I came back this time was because I set a goal, I decided that I would fly a carrier, and I am almost there, and can nearly afford it to :)
There is a lot you can do in the game and sometimes that shear magnitude of the game can make you feel a bit overwhelmed, but the goal will keep you going. :)
A player corp makes things a lot more fun, and after having lived in 0.0 fior about a year I have now returned to empire to the easy money. Having said that 0.0 was a lot more lucrative.
Reply
There is a lot you can do in the game and sometimes that shear magnitude of the game can make you feel a bit overwhelmed, but the goal will keep you going. :)
A player corp makes things a lot more fun, and after having lived in 0.0 fior about a year I have now returned to empire to the easy money. Having said that 0.0 was a lot more lucrative.
Posted: Nov 29th 2007 1:22AM (Unverified) said
in response to 7:
Yes a carrier is awsome, i set the same goal and acheived it *hugs his carrier's killmail* oh how i miss her.... damned good fight though!
anyways back to the topic, player corps are good and all, but the reality is that EVE's lifeblood is it's darker regions, the areas where you flee from bands of robin's not so merry men with their guns hot and their engines wailing. The areas where the few who travel are old and aware, amazing allies and equally destructive foes, you should give that a try, also convo me IG if'n your interested in a little fun, names islador as you might've suspected.
Reply
Yes a carrier is awsome, i set the same goal and acheived it *hugs his carrier's killmail* oh how i miss her.... damned good fight though!
anyways back to the topic, player corps are good and all, but the reality is that EVE's lifeblood is it's darker regions, the areas where you flee from bands of robin's not so merry men with their guns hot and their engines wailing. The areas where the few who travel are old and aware, amazing allies and equally destructive foes, you should give that a try, also convo me IG if'n your interested in a little fun, names islador as you might've suspected.
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