
Some of the finer details in the preview show the effort that developer Flying Lab Software is putting in to make their game unique. An interesting part of the article tells of how the remains of a vanquished zombie can be donned and used as a disguise, to hide within enemy ranks. However, since the NPC monsters themselves move at walking pace, if you happen to break step and move a little too fast, the other zombies will realize something is up and turn on you.
Another section discusses combat with ghostly monsters. Regularly, these won't do much damage to you, and you can't dish out your normal damage to them either. But if you managed to collect some dust from the ghost's grave, you can douse them with it to bring them more in line with a regular enemy -- they hurt you more, and likewise you to them.
The majority of the supernatural game play will occur on land, but there will be ghost ships in nearby waters as well. If this all sounds a bit too creepy, then you needn't visit the Bermuda Triangle at all, as the game will allow for progression to the level cap of 50 in other areas. To find out more, a link is provided below for the full preview at Gamespot.





