Developer Crisis Interactive is eschewing linear progression for Seldon Crisis, leaving it to players to run the economy and galactic politics. There will be "thousands" of systems to explore, a wide variety of missions for player captains, and work for various factions. Lead Game Designer Mirko Campochiari said that it will be a game for the players: "We are taking MMO gaming back to its roots with an uncompromising game that truly rewards player ability and a return to old-school game mechanics, such as a full loot system, to create a challenging and more involved gameplay environment."
We've got your first look at Seldon Crisis, with concept art, screenshots, and a model video below.
[Source: Crisis Interactive press release]