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Hartsman: 'The traditional AAA style of development and distribution' is broken

Business Models, Culture, Interviews, MMO Industry, News Items, Opinion

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Hartsman 'The traditional AAA style of development and distribution' is broken
A few days ago we reported on RIFT's impending free-to-play conversion, followed by the news that Trion was undergoing a second set of apparently unrelated layoffs. Former Trion studio GM and CCO Scott Hartsman responded to the layoffs on Twitter, intimating that aspects of the gaming industry are "fundamentally broken."

After we invited your thoughts on that same subject in a Daily Grind earlier this week, we contacted Hartsman in the hopes of getting him to elaborate. Join us after the cut for the resulting interview.

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Meet The Elder Scrolls Online's legendary wamasu

Fantasy, Video, News Items, The Elder Scrolls Online

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Meet The Elder Scrolls Online's legendary wamasu
Meet the wamasu, ancient terror of Black Marsh! A creature barely hinted at in existing lore, the wamasu is a new addition to the stable of foebeasts in The Elder Scrolls Online. The wamasu, it turns out, are overgrown, electrified lizard-monsters. According to legend, wamasu have "lightning for blood." They're fond of nesting, protecting their eggs, and unleashing lethal tail strikes and lightning beams on anyone who pops their personal space bubble. There's an extra-scary high-voltage boss variant waiting in-game to kill you!

Skip below the cut to check out the wamasu in action.

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Captain's Log Supplemental: An Exclusive Q&A with STO's Daniel Stahl

Sci-Fi, Galleries, Screenshots, Expansions, Interviews, Patches, Opinion, Star Trek Online, Free-to-Play, Captain's Log, Neverwinter

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STO LoR Logo Header
After months of waiting, we can finally say that Star Trek Online's Legacy of Romulus expansion is upon us! After yesterday's launch, it's now possible to play as a member of the new Romulan Republic faction. It's now possible to begin a Klingon faction character from level 1! There's a new adventure zone and a completely overhauled user interface.

We recently had the opportunity to ask Star Trek Online's Executive Producer, Daniel Stahl, some questions regarding the update. We were also given a lot of screenshots of the new material, and all are included in the new gallery below. There was a lot to cover, so let's get to it!

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Uncharted Waters Online discounts Steam packages before a big patch docks

Historical, News Items, Free-to-Play, Promotions

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Logically speaking even a really cruddy ship would still be ship-shape.
Is your ship in Uncharted Waters Online something less than ship-shape? Perhaps you could put the wind back in your sails with one of the special item packs available for the game on Steam. In anticipation of the game's next major patch arriving on the 28th, Netmarble has lowered the prices on all three packs by 70%, allowing characters to leave port with big boosts for fewer of your hard-earned real money.

The Booster pack is down to just $1.49 and provides faster experience gain, faster ship movement, and the ability to revive fallen sailors away from a port. The Premium pack is only $2.99, offers even faster experience gain, and also sets up you with 200 million ducats (in-game currency) and possibly even a rare ship. Last but not least, the Sea Adventure pack is down to $11.99 and offers the best possible experience boost, 300 million ducats, and several exclusive items. So if you're looking to set sail, a little money now will help you find your fortune.

A Mild-Mannered Reporter: Another look at Plan Z

Super-hero, Culture, New Titles, Opinion, A Mild-Mannered Reporter

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Please, guys, put out some art so I can stop using this header every time I talk about you.
When life hands you lemons, you build a new life. Out of lemons. The metaphor is a bit tortured, but the ultimate point is still the same: When City of Heroes fans found out the game was shutting down, some decided to band together and make a new game to incorporate all of the best of CoH while not being, you know, shut down completely. It's something that I've discussed a few times now because it's a really neat idea that also has some really big potential pitfalls.

The Phoenix Project and Heroes & Villains are the two big games working at getting themselves together, and they've had about half a year to do so. Both have been moving forward, networking, and putting together everything needed to make the games actually exist. And there's good news and bad news about both, some in tandem and some separately. So despite the possibility of missing an important context clue or two, we carry on with our look at what's going well and what is... less so.

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Vindictus EU shows off next episode of Season 2 with video, screenshots

Fantasy, Galleries, Trailers, Video, Patches, News Items, Free-to-Play, Vindictus, Dungeons

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Vindictus EU shows off more Season 2 with video and screenshots
Vindictus fans in Europe don't have long to wait for the second episode of Season 2 as Nexon EU has announced that The Secret of Twilight Desert will launch on May 29th. As one of the largest updates ever to the game, this episode will expand the storyline and add new enemies in new areas as well as a dynamic day/night cycle.

Both new terrors and rare beauty come with the nightfall; the Grim Reaper and Guardian Soldiers will threaten adventurers after the sun sets, but the moonlight also reveals the Luminary Plant, a beautiful and powerful plant able to bestow rare gifts upon those capable of harvesting it. And for those seeking treasure buried under the sands, a new underground dungeon (with a traveling entrance) built by the eccentric wild Coffer Chasers offers adventurers a choice of treasure rooms. Choose wisely, though, as all other treasure rooms are locked once one is picked!

Get a glimpse of the coming adventures in the video after the break and the 11 new images in the gallery below.

[Source: Nexon EU press release]

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Age of Conan announces 5th anniversary event, new membership perks

Fantasy, Age of Conan, Events (In-Game), News Items, Free-to-Play, Anniversaries

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Age of Conan announces 5th anniversary event new membership perks
Just because it's a tough and gritty world in Age of Conan doesn't mean folks don't know how to celebrate. In fact, Funcom has announced fitting festivities for the fifth anniversary of this fierce fantasy world. Each day for five days starting Thursday, May 23rd, a new epic boss will begin roaming the lands of Hyboria, and each day that a boss remains unconquered it will increase its level of brutality. On the flip side, the chance for epic rewards for defeating one also increases by the day. All players, regardless, of level can join in the fight to take these monsters down, and everyone will have a chance at the rewards.

As anniversary gifts, all players will receive a one-week pass to Khitai as well as other items that can be claimed from the item shop. Members will receive a double item store discount throughout the five-day event as well as a special gift.

Starting tomorrow, membership will include account-wide double xp items, 200 bonus points per month, and a bonus AA point for every level (granted retroactively). Interested in becoming a member? Funcom is also offering a special deal through May 30th granting 50% more time with multi-month subscriptions.

A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy

Fantasy, Dungeons and Dragons Online, Classes, Expansions, Patches, Previews, Free-to-Play, Races

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A tale of Forgotten Realms DDO's Update 18 and the Shadowfell Conspiracy
Dungeons and Dragons Online's second expansion will not be like the first. In fact, Shadowfell Conspiracy might even be seen as a pseudo-sequel to DDO, a game-within-a-game that's offering players a fresh start in a favorite land. When the expansion hits on August 19th, players will be able to ignore all of DDO's Eberron content to start a new character at level 15 in the Forgotten Realms. Between the Forgotten Realms content that Turbine's added to the game in the past year and the new missions coming with Shadowfell Conspiracy, players could conceivably level solely in this setting.

It's obvious that Turbine's a little Forgotten-Realms-mad right now, although that's not a bad thing. The setting is a favorite among D&D fans, and while Eberron has its supporters, the studio obviously sees the Forgotten Realms as the future of this long-running MMO. While the expansion is still a couple of months away, today's Update 18: Disciples of Shadow update will serve as a prologue so that players can get started on their journey through this fresh land.

We sat down with DDO's team to talk about Update 18, the new races coming with Shadowfell Conspiracy, and the pre-purchase program that promises to give you head start. Read on, or else the wrath of the owl bear will be upon thee!

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TUG offers your own private island with your rules

MMO Industry, New Titles, Miscellaneous, Sandbox, Crowdfunding

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TUG offers your own private island with your rules
In Nerd Kingdom's The Untitled Game (TUG), the focus is on complete freedom. One of those freedoms is the ability for anyone to make his or her own server in the form of a floating island with any rules.

Official servers are broken into two categories: Survival, where your items are not safe, and Adventure, which follows more of a traditional RPG/MMO ruleset. But in the private servers, your floating islands will be yours to do with as you please.

TUG is currently still in its Kickstarter campaign with 9 days and around $75,000 to go before the project is funded. Head on over to its Kickstarter update page to learn more about private islands and the other features found in this sandbox game.

The Art of Wushu: Learning the basics of combat

Historical, Game Mechanics, PvP, Free-to-Play, Guides, Age of Wushu, The Art of Wushu, MMORPG

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The Art of Wushu Learning the basics of combat
Many readers balked when I said Age of Wushu had the best combat in an MMO ever back when I did my first impressions piece. I admit, it was a bold claim. However, even after playing Guild Wars 2, TERA, and numerous other games with "deep MMO combat," I stand by what I said back then. Age of Wushu's PvP combat is the best in any MMO.

If you're coming from a mostly MMO background, combat in Age of Wushu is a bit daunting at first. It's really nothing like combat in any other MMO. It has a bit slower pace than a typical action-MMO, but it is the first to really employ tempo control. Attacking recklessly is a patch to a quick defeat, forcing players to make tough tactical decisions.

If you're like me and came to MMOs from a fighting game background, things readily click into place. Baiting common reactions and punishing them, punishing actions on reaction, and getting in the head of your opponent is better-rewarded than in any other MMO combat system. I don't want to badmouth games like GW2 that have great combat, so don't get me wrong; many other games have excellent combat. Age of Wushu's battle system is just even more fantastic. When I win a fight against an even-leveled opponent (or higher level, though that's rare) without taking an unblocked hit, I feel like a total beast.

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The Daily Grind: How do you handle a closed MMO still on the shelf?

Sci-Fi, Opinion, Tabula Rasa, The Daily Grind, Sunsets

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The Daily Grind How do you handle a closed MMO still on the shelf
No, that header picture wasn't taken in 2007; it was taken 4 days ago at a Walmart near me. What's even better is the fact that I took a similar picture about two years ago of the same product in the same store, but nothing's ever been done about it.

The question is, is it up to me to tell the store clerks about how wrong this is, or do I contact someone higher up at Walmart? Perhaps I should go straight to NCsoft with this one? I can't imagine the dismay in a child's eyes when he buys the game, rips it open and installs it, only to find out that no Bane will be dropping down in front of his leech gun any time soon. Think of the children!

So, wise Massively readers, how would you handle this situation? Or have you seen a closed game on a store shelf before? Did you report it? Let us know!

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says

Betas, Sci-Fi, Screenshots, Video, Classes, Economy, Game Mechanics, Interviews, Previews, PvP, Endgame, PvE, Opinion, Events (Massively's Coverage), WildStar, Crafting, Housing, Player-Generated Content, MMORPG

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WildStar -- hells yeah
So who wants to hear some cool stuff about WildStar? Thought so!

Massively's Gavin Townsley recently attended a WildStar media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with Carbine Studios executive producer Jeremy Gaffney, who pulls a Gaffney (I'm coining that) and can't resist leaking a bit of new info about tradeskills while filling Gavin in on how endgame will work, why we should play the Settler path, and whether talent trees are passé. If you think making 10 pairs of cotton space pants sounds boring, then yeah -- you're going to like what he's got to say.

Enjoy all three articles plus the brand-new path videos we've embedded past the cut!
Hands-on with WildStar's Scientist path and Esper class
There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast.
WildStar's Jeremy Gaffney on the Settler path
WildStar's Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up new realms of quests for everyone.
WildStar's Jeremy Gaffney on progression, tradeskills, and endgame
Jeremy Gaffney divulges the beautiful details on essential parts of the game: character progression, tradeskills that don't suck, and life in the elder game.

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Blizzard congratulates itself on Diablo III's anniversary

Fantasy, Culture, MMO Industry, Diablo III, Anniversaries

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Blizzard pats itself on the back for one year of Diablo III
Diablo III is a year old, and Blizzard's celebratory anniversary gesture is one of those mile-long infographic things featuring selected statistics designed to make you ooh and ahh.

Said statistics include 67.1 million characters created world-wide, 3.3 trillion monsters killed world-wide, and 22.4 million characters that have killed Diablo. Interestingly, Blizzard left off the number of hours lost to launch server login issues, nor is there any mention of D3's much-maligned real-money auction house. You can see the full graphic after the break.

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Massively's Dragon's Prophet first impressions

Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, Previews, News Items, PvE, Opinion, Free-to-Play, Hands-On, First Impressions, Dragon's Prophet

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Massively's Dragon's Prophet first impressions
I don't have many fond memories from Runes of Magic. I didn't play it long, and the thing I recall most vividly is being forced to hunt around Runewaker's cash shop for an item that would let me talk in global chat.

Fortunately, negative vibes like that didn't affect my recent hands-on with Dragon's Prophet's beta, which, in case you're wondering, is Runewaker's followup to Runes of Magic. Unfortunately, I don't think the new game in its present state is quite ready for prime time.

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Jukebox Heroes: Character select music

City of Heroes, EverQuest II, Final Fantasy XI, The Chronicles of Spellborn, Vanguard, Miscellaneous, WildStar, Jukebox Heroes, Music

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Jukebox Heroes Character select music
Character select and creation music has always fascinated me. OK, maybe not fascinated; it's interested me. I've always viewed such themes as the overture of the game, the interlude between the title theme and the game proper to come.

These themes don't tend to be rip-roaring in their presentation because that's not their purpose. They have to be pleasant enough without being annoying when looped endlessly. After all, sometimes players spend a loooong time making their characters or sitting there at the select screen, and the last thing you want is for their ears to become fatigued by the experience.

So here are six MMO character select and character creation themes that I've enjoyed over the years. And if you saw the title graphic up there and immediately started hearing this song in your head, then you and I probably grew up in the same era.

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MechWarrior Online introduces new map in which players can die painfully

Sci-Fi, Video, Patches, News Items, War, Free-to-Play, MechWarrior Online

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MechWarrior Online introduces new map with allnew ways to die
MechWarrior Online's newest map, the Canyon Network, is riddled with slot canyons, steep drops, and high plateaus. As part of MWO's latest update, the Canyon Network is meant to provide a playground for snipers and strategic thinkers.

The Blackjack has been named as the new Mech of the Month, with the Jenner donning the mantle of Champion Mech. As part of the content update, new cobra camo patterns and faction cockpit medallions have been added to the store.

Skip below the cut to check out videos of the new Canyon Network and the Blackjack in action.

[Source: MWO press release]

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Flameseeker Chronicles: Catching crabs in Guild Wars 2

Fantasy, Events (In-Game), Game Mechanics, PvP, PvE, Opinion, Guild Wars 2, Flameseeker Chronicles

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Flameseeker Chronicles
My goodness, that lady's bikini is awfully close to body tone from this far away, isn't it?

If the sun and sandy beaches didn't give it away, I've spent most of the last week or so of Guild Wars 2 time in Southsun Cove. Karka Island! Sunny Orr! Whatever you call it, I hope we can all agree that Southsun Cove is a terrible place filled with awful monsters that nobody in their right mind, in-universe or otherwise, would ever want to visit without the lure of titles and shiny -- literally, one of them glows, and the other glistens -- backpieces.

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EVE Online redesigns radial menu for Odyssey

Sci-Fi, EVE Online, Expansions, Game Mechanics, Dev Diaries, Sandbox, Subscription

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EVE Online redesigns radial menu for OdysseyIn looking to trim down some of the menu bloat for EVE Online's Odyssey expansion, CCP Games is resurrecting and redesigning the radial menu to be a "silver bullet" for this issue.

The updated radial menu will be connected to the underutilized left mouse button and is confined to eight segments that will change depending on what the user is clicking. The studio wrote up a blog post on the subject, promising that the redesign is intuitive and will result in faster access to relevant commands.

Initially, the radial menu upgrade will be for ship flight only, although CCP is willing to expand its domain if players find it useful. This feature is currently available on the test server.

Massively Speaking Episode 249: Captain Grumpypants

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous

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Massively Speaking Episode 249
When a subscription MMO goes free-to-play, there's always a circus atmosphere surrounding it. The studios use it as an excuse to enjoy a "second launch," players pour out opinions on all sides, and new folks wander into the danger zone out of sheer curiosity.

It's not just about F2P on this week's Massively Speaking; we have game launches, layoffs, previews, and tons of reader mail to cover. Will we have the words to do it? Or will we just end the podcast humming informatively? Jef's on it today, so there definitely will be a song and dance number at some point!

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

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Read below the cut for the full show notes.

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RIFT introduces loyalty rewards program for dedicated players

Fantasy, Business Models, Economy, Game Mechanics, News Items, Free-to-Play, RIFT

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RIFT introduces loyalty rewards program for dedicated players
RIFT is introducing an innovative new program that allows players to get items for free when they spend money or money-substitutes on other items! The new rewards program will give players Loyalty points as those players purchase or spend credits, subscribe as a Patron, or consume REX (RIFT's tradable currency that can be purchased for real-world money). Since REX is tradable between players, a particularly thrifty player could accrue loyalty points without ever spending a real-world dime in RIFT's store.

Current and former subscribers will be awarded some Loyalty points based on how long they have been subscribed. Players will be able to use Loyalty to unlock exclusive costumes, the ability to change target icons, and unique dimensions.

This is all part of RIFT's free-to-play initiative and will be going live on June 12th with RIFT 2.3: Empyreal Assault.

The Stream Team

Schedule | Now Playing | Twitch | Times in EDT
 

Release Dates

Core Games List | Games in Testing
STO: Legacy of Romulus Launch May 21, 2013
Marvel Heroes Launch June 4, 2013
EVE Odyssey Launch June 4, 2013
RIFT F2P June 12, 2013
Aion: Dark Betrayal Launch June 2013
FFXIV: ARR Launch Summer 2013
SMITE Launch Summer 2013
Elder Scrolls Online Launch Fall 2013
Transformers Universe Launch 2013
WildStar Launch 2013

 

Massively Staff

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Jef Reahard Managing Editor
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Elisabeth Cardy Contributing Editor
Matt Daniel Contributing Editor
Mike Foster Contributing Editor
MJ Guthrie Contributing Editor
Karen Bryan Columnist
Larry Everett Columnist
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Massively Speaking Episode 249: Captain Grumpypants

Latest episode: Tuesday, May 21st, 2013

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