| Mail |
You might also like: WoW Insider, Joystiq, and more

This is Massively, and farewell to it

Culture, MMO Industry, Massively Meta, Ask Massively, Miscellaneous

With thanks to a shining 'Starr' in the genre.
Well, folks. This is it.

On November 2nd, 2007, Massively.com began. "This is Massively," Mike Schramm wrote, "and welcome to it." Today, on February 3rd, 2015, Massively.com ends. For the last seven years, three months, and two days, we've sought to be not a mirror but a lens through which to view the vibrant MMO industry. We conveyed news, opinions, streams, videos, comments, jokes, snark, and yes, even mourning for the far too many MMO sunsets we've all endured. Now the sun sets on us too.

This last week has seemed surreal. Consumed as we are by page views and comment counts, we sometimes forget that our audience is flush with remarkable gamers who care deeply about the MMORPG genre and the people in it -- even us. How strange that only in saying goodbye have we fully bridged that gulf between writers and readers. It's felt like meeting PvP rivals at a con for a beer and realizing that fun and earnest people stand behind those avatars. In person, you're all pretty damn cool.

Continue Reading

The Stream Team: Ending it where it all began with a mystery MMO

Video, Livestream, The Stream Team, Sunsets

You like surprises right? This week has certainly been full of them, hasn't it? Well Massively's MJ (that's me!) is keeping with the theme and streaming a surprise mystery MMO for her final show. The only hint you get is that she is ending it where it all began. So join us live at 3:00 p.m. EST to say goodbye. (She'll probably get pretty mushy considering how much she likes ya'll!)

Game: Mystery MMO
Host: MJ Guthrie
Date: Tuesday, February 3rd, 2015
Time: 3:00 p.m. EST

Enjoy our Stream Team video below. And if you want to keep tabs on MJ, you can find her on Twitter (@MJ_Guthrie) and even the dreaded Facebook (MJ as Shiny Addict). And don't forget her own musings and streams on LookingForShinies.com.

Continue Reading

So long, Massively, and thanks for all the fish

Opinion, Massively Meta, Sunsets

A little under five years ago, I answered the call for a wonderful opportunity to write at Massively. In many ways, it was an unbelievable dream come true. It married my passion for MMOs with my love of blogging while taking all of that to the next level. The first night after I got hired, I set my phone to deliver team emails ASAP so that I wouldn't miss out on a moment (I quickly turned that off so I could actually sleep). Since then, it's been a rollercoaster of wild news, personal projects, out-of-state conventions, long discussions, and general excitement over what the next day will bring.

And now it's over.

Oh, the MMOs are still going strong and 2015 is shaping up to be one mighty interesting year. Personally, I'll keep writing about these games on Bio Break and talking about them (we're taking the Massively Speaking podcast with us as a last-minute gesture of defiance against our former corporate overlords). Past that, I don't know what the future will hold. I guess I have to be content with not knowing. But before I bow out of the site completely, I have a few things to say to you all.

Continue Reading

The Stream Team: An EverQuest Two-sday afternoon

Fantasy, Video, EverQuest II, Free-to-Play, Livestream, The Stream Team, Player-Generated Content

What day is it? Well besides that; we're so not going there right now. It's EverQuest Two-sday! That means Massively's MJ is going to go spend time in the great land of Norrath doing Norrathian things. The only question is, which thing? With so much to actually do, MJ might have a hard time picking where to start. It could be a really good time to jump into a new dungeon courtesy of Altar of Malice, or maybe just explore the nooks and crannies of those newest zones. Or perhaps instead she'll go on tour of the many amazing houses players have decorated. Heck, why doesn't she just try to do ALL THE THINGS? Join us live at 1:00 p.m. to spend a not-so-leisurely afternoon poking about one of the genre's most long-lasting games.

Game: EverQuest II
Host: MJ Guthrie
Date: Tuesday, February 3rd, 2015
Time: 1:00 p.m. EST

Enjoy our Stream Team video below.

Continue Reading

Norrathian Notebook: Landmark celebrates Year 0 anniversary

Betas, Opinion, Free-to-Play, Sandbox, Anniversaries, Player-Generated Content, Norrathian Notebook, Landmark

I've got to admit, it's a bit weird to be celebrating an anniversary before an actually launch; you can't exactly say "Happy first birthday!" if it hasn't been born yet! But Landmark found a way to make it work, celebrating Year Zero with fans this past weekend. The sandbox opened its alpha doors on January 31st, 2014; all that players could do at that point was gather and build a bit. Since then, the game has expanded its features, adding more building stuff, water and caves, combat, deeper caverns and mobs to fill them, and still more building stuff. Development has definitely come a long way in the last 12 months, so there is certainly reason to revel in the festivities. Of course there's still much more work to be done, but why not take a moment and party in honor of Landmark's progress. Who doesn't like a party?

Continue Reading

The Repopulation drops its first patch for the new build

Sci-Fi, Game Mechanics, Patches, News Items, Sandbox, The Repopulation

Your hula hoop competition is going very poorly.
It's more possible to play The Repopulation now than it has ever been, and that means the design team is shaking up how it handles updates. Instead of the monthly recaps of the past, the team is putting forth notes for each individual patch, such as the first major one to hit the current testing build. It's focused on improving several areas of the game, starting with a polishing of textures and performance in Plymouth City and a few other smaller points.

Several combat improvements have also been rolled out, although the next patch will hit most of the major combat issues players have brought up. Skill gain rates have also been adjusted, as have the Auction and Work Order systems in hopes of keeping the economy lively. If a few lingering issues had kept you from fully enjoying The Repopulation or you just want a picture of all the changes that have come down the pipe, check out the full walkthrough of the latest patch.

Trove shows off its wonders for January

Fantasy, Culture, News Items, Free-to-Play, Sandbox, Player-Generated Content, Trove

It turns out that Minecraft is a thing that exists.
Do you like seeing all of the creative projects that people can put together in Trove? The team behind the game certainly does, since one of the cornerstones of design is to get creative. Which is why there's a new post detailing some of the wonders to be found in the game from the month of January, Club Worlds that offer visual flair and a unique perspective.

Some of the worlds are mostly just visual treats, others are functional spots that allow you to ride along special tracks to hear music or take part in a high-speed pinata-cracking festival. If you want an idea about what new worlds to visit during your next play session, you could do worse than hopping into the game and taking a gander at what's on display.

WildStar launches the Protogames Initiative

Sci-Fi, Trailers, Video, Patches, News Items, WildStar, Steampunk, Buy-to-Play

I would have liked to see how this played out.
WildStar players have fought off the machinations of the Entity, the depravities of their enemy faction, and the vicious wildlife of Nexus. Yet they've never had to face the centerpiece of the newest patch, the Protostar Corporation. Admittedly, taking part in the all-new Protogames isn't quite the same as taking on an ancient evil, but the two new dungeons added with this patch are both meant to test player abilities, with a low-level run through Protogames Academy conveying gameplay concepts while the Ultimate Protogames provide an assortment of new challenges.

Not that there aren't plenty of other things for players to experience as well. The patch also contains new housing options, allowing you to edit the terrain of your home, and the character chop shop to let you re-edit facial details and the like. Players can also take on a brand-new Shiphand mission or run the Veteran difficulties of existing Shiphand missions, earning valuable Renown to take to the new Renown vendor. There's plenty to be done with the latest patch, so get in there and enjoy the games.

Continue Reading

The Daily Grind: This is not the end

MMO Industry, Endgame, Opinion, Massively Meta, The Daily Grind

I hate goodbyes, so this one is going to be short. And really, it's not even going to be a goodbye goodbye. But wait, I've said too much!

Anyway, thanks. Thanks for reading and commenting. Thanks for playing MMORPGs and making them worlds worth escaping to (and, OK, sometimes from). Mostly, though, thanks for allowing me to do this job. Ahh never mind, here's a quote.

"I find myself more and more convinced that I had more fun doing news reporting than in any other enterprise."

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Stream Team: Sneak a peek of FACTIONS: Origin of Malu with devs

Betas, Fantasy, Sci-Fi, Video, New Titles, Livestream, Sandbox, The Stream Team, Origins of Malu

Interested in seeing what the new multiplayer PvP battleground of Origins of Malu is like? Massively's MJ sure does, and she's managed to pick the lock to let you all in to see what's going on with her. OK, so she's not really sneaking in, but you can still get a peek! MJ is taking advantage of the opportunity to see how the game has developed since her last visit. And as a bonus, one of the devs will be joining her to talk shop. Want to know anything about the game? Join us live at 9:00 p.m. for a stroll through this closed test of the upcoming sandbox. Even if there are alpha glitches, you can get your questions answered!

Game: FACTIONS: Origins of Malu
Host: MJ Guthrie
Date: Monday, February 2nd, 2015
Time: 9:00 p.m. EST

Enjoy our Stream Team video below.

Continue Reading

Not So Massively: Marvel Heroes team-ups, League of Legends soundtrack, last bits from PAX South

Game Mechanics, Previews, News Items, Marvel Heroes, Miscellaneous, Not So Massively, League of Legends

Say goodbye?  It's never goodbye.
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Do you feel as if you're getting everything you can out of your team-up companions in Marvel Heroes? The developers don't really feel you are, hence why the team-up system is getting a pretty big overhaul over the next year. Your amazing friends will be more amazing than ever.

Continue Reading

Shroud of the Avatar's release 14: FREE HAT

Fantasy, Patches, News Items, Shroud of the Avatar, Buy-to-Play

Coasting.  Because it's a coastline?  Get it?  Ah, comedy gold.
If you want a silly-looking pointed hat in Shroud of the Avatar but don't know how you could possibly get one, then the latest development update will make you extremely happy. It tells you how to get just that. Yes, you can have a new hat as a reward for finishing another installment of the Grand Tour quest. So you get up to speed on all of the new features of the patch and you get a hat along with it. Everyone wins.

The development update also contains a look at more of the overland modeling going on behind the scenes, some of the in-game books being deployed, and a new Kickstarter project for the spiritual successor to the Ultima Underworld games. There's also the usual assortment of discounts and items that will soon be leaving the game forever. Check out the full update for the in-game and community details.

Choose My Adventure: We, the drowned

Massively Meta, Rumors, Choose My Adventure

Choose My Adventure
By now you're more than aware that Massively, WoW Insider, and Joystiq are not long for this world. Thanks to the type of organizational reshuffling we've so often covered on these very pages, AOL's enthusiast blogs have eaten the sharper end of an axe. We're upset. You're upset. But the core reality is that sometimes bad things happen. All we can do is pick ourselves up, steady our breathing, and leap into the void.

I've been with Massively since 2011. I started as a streamer, evolved into a news/features writer, and finished as the steward of Choose My Adventure. Every moment has been a privilege. Every day exciting.

And it's you I have to thank.

Continue Reading

Daybreak: No SOE Live this year, but our games will endure

EverQuest, EverQuest II, PlanetSide, Events (Real-World), MMO Industry, DC Universe Online, EverQuest Next, Miscellaneous, PlanetSide 2, Dragon's Prophet, H1Z1

What does the transition from SOE to Daybreak Game Company mean for you? Well for starters, if you had set aside money and time to attend SOE Live this year, it's time to change those plans.

Community Manager Linda Carlson confirmed on Twitter that the fan convention would be taking some time off due to the corporate transition: "SOE Live will take a hiatus as we focus on our exciting transition and the future of Daybreak Game Company."

Daybreak President John Smedley also posted several follow-ups to the announcement and the ensuing player questions: "1) All our games are still up and will continue to be despite our new name. 2) Yes, we want to bring our games to Xbox One in addition to PS4. 3) Station Cash doesn't change at all (though we will be rebranding it soon here). 4) We're still making Everquest Next. Nothing has changed."

World of Warcraft outlines February's events

World of Warcraft, Fantasy, Events (In-Game), Previews, News Items, Subscription

A memorial to a site that's waving goodbye would be nice, guys.
There are a lot of holiday events in World of Warcraft this month. February contains the Lunar Festival, Love is in the Air, the Darkmoon Faire... heck, it's also going to be the month that the next major raid opens up. Luckily for avid World of Warcraft players, the official site has put together a comprehensive schedule of the month's festivities, starting with the Valentine's Day event and the new raid opening tomorrow.

Astute readers will note that Blizzard suggests players prepare for patch 6.1 with no hints about when it's coming out. Whether this means it's going to be later in the month or won't be dropping until March remains to be seen. Then again, the raiding crowd will have plenty to do through the month with Blackrock Foundry, and if you like holiday events, you've got several of those coming around as well.

Hyperspace Beacon: Seven things I learned while writing about SWTOR

Sci-Fi, Opinion, Free-to-Play, Star Wars: The Old Republic, Hyperspace Beacon, MMORPG

This travel through hyperspace cannot be compared to anything else. Not many people get an opportunity to work on something they love professionally, like my writing about Star Wars: The Old Republic. With Massively as we know it coming to an end, it's time to say goodbye to this passenger.

Before I actually say my final farewell to Massively, I'd like to leave you, fans of Massively and the Hyperspace Beacon, with a list of things that I've learned from writing this column.

Continue Reading

Diablo III to begin technical testing in China shortly

Fantasy, Culture, MMO Industry, News Items, Miscellaneous, Diablo III

Imagine that, a game about going to hell and fighting demons had issues with China's censorship board.
If you're a gamer in China waiting for Diablo III, you have undoubtedly been waiting for a very long time. Given the game's subject matter and the strict censorship policies of the government, it's not a surprise that it's taken a while to get moving. At long last there is a light at the end of the tunnel, however, as distributor Netease has announced that the censorship issues are finally resolved and the game is free to begin technical testing.

The testing phase will begin after the lunar new year is celebrated later this month. While the exact nature of graphical changes has not been disclosed, Netease stresses that the game will still be cool to look at, which could mean... almost anything, really. Still, at this point most of the players who have long waited for the game will just be happy to see it finally available within China.

The Stream Team: Making the most of Marvel Heroes Midtown Madness

Super-hero, Video, Free-to-Play, Marvel Heroes, Livestream, The Stream Team

Marvel Heroes: that place where Midtown Madness and buffs make levels rain down on characters so fast you can't even keep up. Massively's MJ going to test exactly how fast she can level there in one hour. Starting with a nothing but a few buffs on a never-before used hero or villain and a clear inventory (no, really!), she'll take on Midtown and soak up all the XP and loot she can. Join us live at 3:00 p.m. to see how far she flies up the leveling ladder.

Game: Marvel Heroes
Host: MJ Guthrie
Date: Monday, January 2nd, 2015
Time: 3:00 p.m. EST

Enjoy our Stream Team video below.

Continue Reading

Crowfall details starting, finishing, and resetting by Hunger

Fantasy, Game Mechanics, MMO Industry, News Items, Crowfall

Starting from square twelve over and over, in short.
The latest development blog from Crowfall establishes a problem. The nature of any sort of permanent game is to fall into stagnation. Eventually, the most powerful players control everything and there's no room for new people to come in. You want room for new people to come in. But you also want to have long-term effects to what takes place in the game rather than just resetting everything as the game approaches a static state. What's to be done? According to the aforementioned development blog, you reset... but by pieces.

At the center of Crowfall's design lies a cycle of birth, corruption, and demise. Characters remain, but as they participate in individual campaigns of the game there's space for players to make a lasting impact on the game world. But the continual destruction of each campaign as certain players "win" ensures that there's always space for something new to happen, that no one ever becomes unassailable in every sense. Take a look at the full post for a clearer picture of how the game intends to keep players engaged by periodically wiping the board clear of pieces.

Personal information compromised on Raptr

Culture, MMO Industry, News Items, Miscellaneous

Apparently the company should have spent more mony on securty like every other online servce.  Dropping vowels is fun!
Good news, Raptr users! Your personal information has been compromised! Wait, did that read "good news"? It's bad. It's pretty bad. Yes, in yet another hack of personal information of online services Raptr wound up being hacked, resulting in a stolen names, hashed passwords, and email addresses. Founder and CEO Dennis Fong noted that the two-factor authentication used for Raptr Rewards was not compromised, so users will be unlikely to see anything lost from their reward points.

Fong appears confident that the risk for users is fairly minimal, but as with any security breach he advises users to change passwords and check accounts for anything using the same username, email, and/or password. Standard operating procedure, really. No word has been released on how many accounts may have been compromised, but to be on the safe side you should change your logins and such across the board if you're a Raptr user.

Breaking News

Breaking News


Core Columns

Flameseeker Chronicles Guild Wars 2 Column
The Mog Log FFXIV Column
Hyperspace Beacon SWTOR Column
The Nexus Telegraph WildStar Column
Norrathian Notebook EverQuest Next Column
Tamriel Infinium Elder Scrolls Column
Stick and Rudder Star Citizen Column
EVE Evolved EVE Online Column
Chaos Theory Secret World Column
Lost Continent ArcheAge Column
Perfect Ten Top Ten Column
The Soapbox Staff Op-Ed Column
Choose My Adventure MMO Touring Column
The Game Archaeologist Classic MMO Column
Working As Intended MMO Design Column
More Featured Columns

The Stream Team

Stream Schedule | Twitch Channel | Past Streams


Team Massively

Brianna Royce Editor-in-Chief
Jef Reahard Managing Editor
Justin Olivetti Contributing Editor
Eliot Lefebvre Contributing Editor
MJ Guthrie Contributing Editor
Mike Foster Contributing Editor
Anatoli Ingram Columnist
Brendan Drain Columnist
Larry Everett Columnist
The Final Massively Team

Massively Speaking Podcast

Latest Podcast

Massively Speaking Episode 331: The long goodbye

Latest episode: Saturday, January 31st, 2015





WoW Insider