We did a mass grant of anyone who has ever played ps1 or ps2 with free time in ps1. We weren't ready to announce it yet because the database grant is still ongoing and won't be done till tmw morning. So please if you didn't get flagged chill. We are trying to do something cool for everyone and we were going to tell people when it's done. But people saw it and others broadcast the info. Please don't complain :) we aren't raising your taxes we are making a game free. This also gives us more time to make it f2p. So enjoy starting tmw late morning.This news comes just as PlanetSide 1 is celebrating its 10th birthday. Smedley's tweet refers to a new SOE promotion that will grant PlanetSide 2 players six free months of PS1 play.
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League of Legends revealed the new custom item set feature coming in Patch 3.7 and published a new champion spotlight video on classic ranged carry Ashe. Guardians of Middle-Earth also released its latest paid DLC character, The Mouth of Sauron, based on a character who was originally cut from the cinematic release of The Lord of the Rings: The Return of the King.
Diablo III celebrated the first anniversary of its release on May 15th with anniversary livestreams and a magic-find bonus for all players. The latest patch also raised the increments in which money can be sold on the Real Money Auction House to ten million in response to massive oversupply. Path of Exile revealed details of its upcoming Patch 0.1.1.0 that will add new party loot options and other features, and Star Citizen showed off its new website with a special e-commerce section in which players can buy ships for cash.
Rather than simply being a series of spreadsheets for your smartphone, Lander has made it clear that the mobile team wants for the various EVE mobile apps to be functional games in their own right. It's a field that CCP has explored before, stopping either due to technical hurdles or business concerns. But Lander's confident that players will be using the mobile applications by the time next year's Fanfest rolls around.
The hangar module is "about 50 percent fleshed out right now," according to the spiffy Cloud Imperium video tour that you can watch after the cut.
"The forest is now filled with life," the post says, including boars, foxes, wolves, and plenty of raw gatherables like bark, timber, hops, flax, and sunflowers. Black Eye has also enlarged the game world proper and added humanoid mobs. There are screens of all this stuff and more behind the links below. You'll also find some Massively-exclusive screens behind the break.
[Thanks to everyone who tipped us!]
A showdown with Canach is set to happen when the next chapter of the game's living story rolls out on May 28. The update, titled Last Stand at Southsun, will contain a solo dungeon where players will go mano-a-planto with Canach. ArenaNet says that those who defeat Canach will then open up new group content to tackle.
Other changes on deck include a zone-stomping monster and plenty of changes to world-vs.-world content. Southsun living story events, achievements, and rewards will be available until June 11th.
Yes, the newest lockbox in the game will give players a chance to earn the strange ships of the Tal Shiar, giving all captains a chance to fly some of the strangest ships yet seen in the game. The ships perform similarly to Romulan crafts with their built-in cloaks, but they exchange some of the active Romulan cloaking power for tactical weapons like Shrapnel Torpedoes. For more details on what awaits in the upcoming lockboxes, take a look at the full rundown of potential prizes.
TESO will feature five crafting professions: weaponsmith, armorsmith, enchanter, alchemist, and provisioner. Of these, players are able to train in two fields so that a robust economy will develop between crafters. While there aren't any recipes in the game, players have multiple avenues to combine ingredients and make the same item. The studio indicated that those who have played previous Elder Scrolls games might have an advantage in knowing familiar plants and crafting ingredients and how they interact.
Other topics in the AMA include fishing lures, how big your library can get (there's no limit, basically), the use of Mundus Stones, and the difficulty of lockpicking. "Your lockpicking will automatically improve as you level, gradually making chests that were once very difficult to open a much easier prospect. Though your lockpicking skill will increase as you level, the chests you encounter in higher level areas will also be more difficult," ZeniMax explained.
The prize? The coveted title of Most Anticipated 2013/14 Fantasy MMO in the Massively Comments Section, which is going to be really hard to cram onto the trophy. In any case, vote for your favorite after the break.
Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!
Seriously, I can't call to mind a single thing in the game deserving of a rant. Sure, TSW isn't perfect; there are flaws and there are things that could use improving, things that are certainly worth discussing. But rant-inducing? Nope. Too bad the same can't be said for people.
It doesn't matter how many times I've witnessed it: It never ceases to amaze me when folks trumpet their own opinions as fact while insisting dissenting opinions can't possibly exist. It's like they board the crazy train where the lines between opinion and fact are swirled together like coffee and creamer, where reality and logic are tossed right out the window. So as a public service, I'm going to derail that train.
The state is looking to recoup some of it $130 million debt that it fell into once 38 Studios went belly-up. One of Rhode Island's lawyers says there "is interest" in the studio's assets, including concept art, design documents, and computer software. The sale of 38 Studios' IP includes the Amalur franchise, which encompassed the Project Copernicus MMO.
The state is also set to begin a lawsuit this week against former 38 Studios execs, including founder Curt Schilling. The suit claims that the executives did not inform the state when they knew that the studio would have a hard time keeping afloat financially. Schilling has asked the judge to dismiss the suit.
Yet here we are, on the eve of the release of Star Trek Online's first expansion and a flood of new material. Beware, I will be writing spoilers about the new content, but if you're not worried about that, feel free to join me as I touch on most of what we're going to see!
To help make the experience memorable, Aion's devs provided a backdrop of cakes and musicians in Sanctum Square on the Israphel server where both resided. Then as the hopeful groom-to-be dropped to his knee in game, the heartfelt words he recited to her in real life also flashed across the game screen for all to see. When she gave her answer, the sky exploded in fireworks and everyone saw the message, "She said YES!!!"
Congratulations to the happy couple, Jambo and Trishann! We're sure that's a proposal that will not be forgotten. And kudos to NCsoft for having the heart to be a part of one of the greatest moments in its players' lives. You can see more images of the event below.
The upside to writing about WildStar in this stage of the game's lifecycle is that sometimes I get letters from development staff letting me in on valuable inside information.
Aside from being able to clarify my previous incorrect speculation, I also have for you a number of other important bits of information regarding the game this week, including a brief discussion of whether or not the game will allow for flight on a regular basis. So since that's well worth discussing, let's go ahead and just make this column another dialogue about movement.
More details are available from the devs themselves in the video after the break, if you speak Russian. For those who don't, you can catch a few snippits of game video between the interviews and a stretch coming just before the seven minute mark.
This Tuesday, May 21st, has been selected to be the auspicious day of this most storied celebration. Why? Because 5/21 splits into 5 + 2 + 1, which of course = 8, and we all know that 8 is just two monocles stacked on top of each other! And as always, Massively TV is here to help you ring in the new holiday, with special shows throughout the entire week. Check out the full schedule of celebratory events hosted by The Stream Team after the break. Then let us know if you'll be wearing your own monocle in honor of the festivities.
In both cases, players called for characters wipes and rollbacks, believing each exploit severe enough to merit a clean slate. But in Diablo III's case, while the studio dealt harshly with the exploiters, the developers disagreed with the need for wipes and do-overs, presumably having concluded that such drastic measures would impact the legit playerbase far more than would a dented economy. Neverwinter, on the other hand, chose to roll back the servers, causing widespread uproar.
That brings us to today's question: Which studio was right? How bad does an exploit have to be before character wipes and server rollbacks are absolutely necessary?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
After initially closing the economy to explore the company's options, PWE decided to do a seven-hour rollback of the servers that affects the progress made between 8:20 a.m. EDT (5:20 a.m. PDT) and 3:20 p.m. EDT (12:20 p.m. PDT) yesterday for all players.
"Rest assured, the issue has been corrected and we have taken appropriate action against all players who took advantage of the bug, including but not limited to enforcing permanent bans," the announcement reads.
[Thanks to everyone who sent this one in!]
This week, Trion Worlds' announcement that RIFT will transition to a free-to-play MMO in less than a month was tempered by news that the studio was forced to lay off a large portion of its staff, though the RIFT team itself was unaffected. Meanwhile, CCP's console shooter DUST 514 officially launched; Massively's Jef Reahard delivered tepid impressions of the game.
Read on for a look at the rest of this week's top MMO stories.
Sci-Fi, Galleries, Trailers, Video, EVE Online, Culture, Events (Real-World), Expansions, Game Mechanics, Lore, MMO Industry, PvP, PvE, Opinion, Free-to-Play, MMOFPS, Events (Massively's Coverage), EVE Evolved, DUST 514, Dev Diaries, Sandbox, Anniversaries
This year's Fanfest sold out so quickly that many people who wanted to go didn't get a chance to, and only a select few talks were shown on the public livestream. With such a packed event schedule, even players in attendance couldn't be there for every interesting talk. Thankfully, CCP recorded over 30 of the most anticipated events and has now uploaded the videos to YouTube. Highlights include the Make EVE Real videos, the EVE keynote, the CCP Presents Keynote, and the talks on how DUST 514 integrates with the EVE economy.
In this week's EVE Evolved, I round up all of the EVE Fanfest videos in a handy list.
|Core Games List | Games in Testing|
|STO: Legacy of Romulus Launch||May 21, 2013|
|Marvel Heroes Launch||June 4, 2013|
|EVE Odyssey Launch||June 4, 2013|
|RIFT F2P||June 12, 2013|
|Aion: Dark Betrayal Launch||June 2013|
|FFXIV: ARR Launch||Summer 2013|
|SMITE Launch||Summer 2013|
|Elder Scrolls Online Launch||Fall 2013|
|Transformers Universe Launch||2013|
|Jef Reahard||Managing Editor|
|Shawn Schuster||Senior Editor|
|Eliot Lefebvre||Senior Contributing Editor|
|Justin Olivetti||Senior Contributing Editor|
|Beau Hindman||Contributing Editor|
|Brendan Drain||Contributing Editor|
|Elisabeth Cardy||Contributing Editor|
|Matt Daniel||Contributing Editor|
|Mike Foster||Contributing Editor|
|MJ Guthrie||Contributing Editor|
|Blake Cripps||Multimedia Contributor|
|David Desi||Multimedia Contributor|
|Dylan Tehrani||Multimedia Contributor|
|Jasmine Hruschak||Multimedia Contributor|
|Richie Procopio||Multimedia Contributor|
|More About Team Massively | Contact Us|
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Latest episode: Tuesday, May 14th, 2013