We've waited a long time for the chance to have our faces eaten off by vicious monsters in Landmark
, and now that opportunity is almost here! After a bit of delay, the infamous PvE patch is heading into our favorite sandbox today. This is seriously going to be a game-changer
. Of all the patches throughout the whole year, this one is the biggest -- surpassing the August PvP update and even the original alpha launch, at least according to Creative Director Dave Georgeson
. And he's not kidding! I got to check out Landmark's
new mobs, linking and triggering, armors, props, and more with Georgeson and Senior Producer Terry Michaels
. I didn't think it was possible to be even more excited for this patch, but I am! Can I hear a squeeeee?!
Oh, and for everyone who is waiting anxiously for EverQuest Next
news, here's a tidbit from Georgeson you might enjoy:
When we get to those game mastering systems [after the start of the year] that means we are working on EQN full time. Because those are the systems we need for EQN, and that's what we're building when we're building those game mastering tools. So we're so close to transitioning the team almost entirely to EQN, and then we'll take the elements that we build for EQN and port them over into Landmark, but our focus will shift almost entirely to EQN after the new year.