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DC Universe Online shows off the new Shield weapon

Super-hero, Patches, Previews, News items, Free-to-play, Consoles, DC Universe Online

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Based off of a Kirby character who was based off of another Kirby character owned by a competing company.
Shields generally aren't thought of as a weapon; they're usually seen as the exact opposite of a weapon. But in the superheroic milieu, all that changes. A shield is something to be used offensively, and in DC Universe Online's next major update, players will get to start wielding the shield for their own superheroic (or villainous) capers. A recent interview with creative director Jens Andersen discusses the intended role of the shield in combat.

Andersen explains that while the new weapon comes along in a very PvP-centered update, it's not meant to be used specifically for PvP -- the team just wants to have something new for players to enjoy no matter what. In play, shields are similar to a staff weapon, but unlike most other weapons the shield can continue to build a combo after a heavy strike by moving back to light strikes. That should make the shield a very aggressive option -- perhaps odd for something that's not generally thought of as a weapon.

The Guild Counsel: Surviving the dreaded plateau

Guilds, Opinion, The Guild Counsel, Miscellaneous

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Vanguard
One of the challenges of running a guild is avoiding the emotional peaks and valleys that tend to come up. In fact, one of the scariest times for a guild is when it's just accomplished something big because once the cheers stop, there's a void left and people begin to wonder what's next. It's not uncommon for a guild that's just hit an amazing goal to lose some members shortly after, and in some cases, it can actually lead to a guild withering and drying up because there's a letdown and apathy sets in.

How do you survive the dreaded plateau? Let's look at a few ways in this week's Guild Counsel!

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Ask Massively: Overwhelming changes edition

Culture, New titles, Opinion, Ask Massively, Miscellaneous

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This would actually have been pretty useful in DS9.
I have to be honest, the Caitian Carrier for Star Trek Online kind of makes me want to give the game a shot again. I liked it when I played it before, but I just had no time to play it on top of everything else. But then I think about all the work I'd need to do just to get caught up to normal, and... yeah, that's about the point when my gumption evaporates. Still, though. Carrier.

In other and far more relevant news, it's time for this week's installment of Ask Massively, which talks about the cycle of game announcement and subsequent disappointment. (Apropos of the recent beta weekends for The Secret World, naturally.) If you've got a question you would like to see answered in a future installment of the column, send it to ask@massively.com or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.

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The Summoner's Guidebook: Putting together a good team composition

Fantasy, PvP, Opinion, Free-to-play, Guides, MOBA, League of Legends, The Summoner's Guidebook

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Pro League of Legends team Dignitas
Although it would be nice to win all our games on the merits of skill alone, a lot of matches of League of Legends are won or lost at the character select screen. While individual champion balance is always in flux, the synergies between champions matters far more.

This week in the Summoner's Guidebook, I'll give you some advice on picking characters that complement your team's strengths. Remember that a champion is only as good as you can play him or her, and a better champion doesn't ensure victory -- it just makes victory more likely. This is League of Legends, though, and we should take every advantage we can get.

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Exclusive Interview: Going global with Fallen Earth's PvP

Sci-fi, Fallen Earth, Interviews, Patches, PvP, Free-to-play, Massively Interviews, Post-Apocalyptic

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Fallen Earth
Two of the biggest cornerstones of Fallen Earth have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, called Global Territory Control, is taking these elements and firing them up in ways that any PvPer or crafter should find exciting.

We hopped on the phone with Associate Producer Asa Reed, Director of Operations Joe Willmon, and Senior Game Designer Marie Croall to talk about why 2.4 will be the patch that will change the wasteland forever -- and why you should anticipate it, whether you're a crafter or a player-killer.

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38 Studios paying state back by not paying employees

MMO industry, News items, Legal, Miscellaneous

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Because not paying your employees for a month always works out.
If you're familiar with the phrase "robbing Peter to pay Paul," you'll understand the latest episode in the ongoing 38 Studios financial crisis. Except replace "Paul" with "the state of Rhode Island" and "Peter" with "the company's employees." Yes, in order to make the most recent payment to the state that sparked this whole crisis, the Rhode Island Economic Development Corporation has been informed that Curt Schilling's company is paying the state but not paying any of the company's employees. According to anonymous sources, all temporary employees and contractors have also been terminated.

While this measure might help forestall immediate action, the company is still on the hook for a $75 million loan, and Rhode Island governor Lincoln Chafee has made it clear that the company is looking for more assistance from the state in order to remain viable. 38 Studios continues to make no public statements at this time. We'll no doubt have more on this story in the coming days as it continues to develop.

Spirit Tales launching Crisis of Jade Forest next week

Betas, Fantasy, Patches, Previews, News items, Free-to-play

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Diabeetus.
It's really hard to imagine anything in the saccharine world of Spirit Tales being properly termed a crisis, but the game's newest update is aiming in that direction. The Crisis of Jade Forest goes live on May 23rd, giving players a chance to tackle an extra-difficult version of the normal Jade Forest area with extra boss-enriched goodness. Successful players have plenty of motivation, however, as the reward for completion involves a chest that could contain items normally reserved for the game's item mall.

Groups of up to five players can enter the battle once per day, which fills the area with deadly monsters and 10 special bosses. Successfully defeating all of these bosses will grant the chance to earn both rewards that would normally cost real money as well as other little trinkets. it's also meant to be a great way to level up, so if you're already in the open beta, you may want to consider a look at the dungeon.

Spiral Knights celebrates 3,000,000 registered accounts

Fantasy, Sci-fi, Culture, News items, Free-to-play, Promotions

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They're adorably threatening.
Spiral Knights seems to be doing pretty well for itself. The latest official dispatch proudly states that the game currently has three million registered accounts in total, which is certainly a sign of good health. To celebrate, the development team is running a small promotion: all Elevators will cost no energy to use from now until Saturday at 5 p.m. EDT. Players under the effects of an Elevator Pass will see the two free days added on, so all players who want to take advantage of this will be able to.

The dispatch also reveals that the team is hard at work on developing new features for the next year, including new missions, more accessible DLC, and improvements to both combat and guild systems. All in all, if you're one of the three million account holders, it sounds like the game is going to provide you with more fun stuff to do in the future... and if not, well, you can always start the road toward four.

GameStop earnings call adds to Guild Wars 2 release date speculation

Fantasy, Launches, News items, Guild Wars 2, Rumors

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Image
Since players aren't tremendously happy with ArenaNet's answer of "when it's ready" every time the question of the Guild Wars 2 release date comes up, any hint of further clarification is something to be prized. As a game retailer, dates are the sort of thing that come up in GameStop's earnings calls. Covering the Q1 conference call released today, Gamespot has CFO Robert Lloyd stating that Guild Wars 2 has been bumped out of the current quarter, putting its release sometime after July. It's worth noting that as of this posting, GameStop's online listing still had the Guild Wars 2 release date as June 26th.

As has been repeated countless times by ArenaNet devs, no information should be treated as official unless it's directly from them. Don't let that stop you from pulling out your favorite tinfoil hat and cooking up some speculations, though.

WildStar Thursday brings the Metal Maw action

Sci-fi, Video, News items, Dev Diaries, WildStar

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WildStar Metal Maw
Metal Maw, the brain child of a live drawing session conceived at last year's Gamescom, is featured once again in this week's WildStar "Wednesday" -- and this time he's not just some concept art or a 3-D model but a fully animated death-bringer! Along with a test video featuring the big guy in action, this week's blog post has some information about the team's considerations in bringing him to life.

This destructive blue hulk is designed for about 15 level 6 players to fight at once and should give them about a three-minute battle. His abilities are designed so that things get steadily more interesting as the fight progresses. Now that the team's happy with the way he fights, Metal Maw's been put in a crate and shipped on over to the animation and effects team to get his final beauty polish before being totally ready for players in-game.

Skip below the cut to see the big guy in action!

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Archlord hosts first combined server guild tournament

Fantasy, Contests, Events, in-game, Guilds, PvP, Free-to-play

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Archlord
Plenty of guilds talk the big talk and DPS the raid meters, but when the chips are down and the final call is uttered, which one guild will stand on top of the mountain of geek corpses and be proclaimed "Champion?" In most MMOs, that would be rhetorical nonsense, but not in Archlord, where guilds will compete in the first World Guild Championship to earn a $10,000 prize and the recognition of their peers.

The game's first combined server guild tournament kicks off on June 11th and features pitched PvP battles between guilds to climb the bracket and claim the big prize. All participants will be given a preset character with standard gear in order to minimize any in-game advantages.

In order to preregister for the tournament, guilds will have to complete a special in-game quest. Registration for the World Guild Championship runs from now through May 30th, with the official brackets announced a few days later on June 4th.

Archlord will be hosting special in-game events and handing out fun prizes for everyone during this time.

MechWarrior Online dev Q&A covers beta, grouping, and combat damage

Betas, Sci-fi, PvP, Free-to-play, Community Q&A, MechWarrior Online

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MWO
MechWarrior Online's devs aren't quite ready to disclose specifics on the game's minimum specs or beta process, but news for both is coming "soon." These vague assurances were the anomaly in a recent community Q&A, during which Piranha Games President Russ Bullock and Creative Director Bryan Ekman spilled on all of the minutia that fans were dying to know.

The duo said that they're "working very hard" to get MWO servers into every major region and that information about beta will be coming next week. They did confirm that there will be an open beta at some juncture, however.

Other details disclosed included the fact that players can form groups of up to 12 'Mechs, that legs cannot be blown off (but can be immobilized), and that the launch matchmaking system will be very basic and won't take into account player skill or records.

Reserve your Guild Wars 2 character name today

Betas, Fantasy, Guild Wars, Launches, Guild Wars 2

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Guild Wars 2
Everyone seems to freak out about grabbing his or her special character name at the launch of a new MMO, and we imagine Guild Wars 2 will invoke the same emotions. Instead of leaving this oh-so-important action to Day One, ArenaNet is giving players a chance to reserve their Guild Wars 2 names... starting today.

The way it works is that ArenaNet will be reserving all current Guild Wars names for the launch, and players attached to those names can then swoop in and collect them from the start. Three caveats are attached to this process, however: You have to log into Guild Wars sometime in 2012, you have to claim your names in Guild Wars 2 by launch day, and you can't secure Guild Wars 2's single names (as Guild Wars forces you to make two-word names).

The studio says that there are 20 million two-word names in use at this point, and we suspect that list will grow much longer after today. These names can be reserved at any point from now until whenever ArenaNet decides to compile its master list. After launch, ArenaNet promises to free up the unclaimed names for others to take.

PlanetSide 2 video features night ops, 23 minutes of alpha gameplay

Betas, Sci-fi, Video, Game mechanics, MMO industry, New titles, PvP, News items, Free-to-play, PlanetSide 2, Sandbox

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PlanetSide 2 - cockpit view
Curious about the current state of PlanetSide 2? TotalBiscuit recently traveled to Sony Online Entertainment's San Diego headquarters for some hands-on time with the upcoming MMOFPS. What he saw was pretty impressive (we know this because we saw it too, thanks to his video, which we've embedded after the break).

While the game is still in early alpha, we think there's plenty to be excited about, judging by the 23-minute clip. We get a good look at night-fighting, ground and air combat, and an interesting tank vs. foot-soldier matchup that doesn't turn out like you might expect.

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Spend a day as a Fallen Earth Premium Member on us!

Sci-fi, Fallen Earth, Contests, Patches, Free-to-play, Giveaways, Post-Apocalyptic

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Fallen Earth - Pitchblende
Fallen Earth is a post-apocalyptic MMO that always seems to be on that short list of games that everyone means to try out one day. And when people try it, positive praise usually follows.

To help celebrate the upcoming 2.4 patch, we're giving you a chance to play the game as a top-tier premium member for one day, complete with massive XP, crafting, and PvP currency buffs, the Commander's Aura stackable buff that allows you to spread the benefits among your party members, a 20% marketplace discount, and more. In addition, we're giving you the Light Slugthrower, an advanced version of the starter rifle, which features higher damage output than its little brother.

There's no giveaway page and no key codes on this one; if you want to grab this nifty one-day package for yourself, simply enter the promo code "MASSIVEEARTH" either in-game or by clicking the Redeem Code button on the Fallen Earth website. To access the Marketplace in-game, click on the "$" button on the bottom of your minimap. The code expires on June 1st.

Have fun!

Blizzard issues an apology for the state of Diablo III's launch

Fantasy, Culture, Events, real-world, Launches, News items, Diablo III

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The game gets a lot more interesting once you beat the login screen.
OK, have we all gotten the jokes about Diablo III's launch out of our systems yet? Not quite? It's understandable, since the huge and much-hyped launch wound up with a lot of serious problems from the start. Blizzard isn't oblivious to the problems, however, and an official statement from community manager Bashiok apologizes for the issues that players have been experiencing. Bashiok chalks the incidents up as a simple matter of human error: "Despite very aggressive projections, our preparations for the launch of the game did not go far enough."

In order to make sure that the game is running smoothly for everyone before adding another wrinkle, Blizzard is moving back the auction house launch from May 22nd to an as-yet-unspecified later date. He also does note that the game should now be running fine for everyone, with requisite knocking on wood. So while you may have been a bit stuck on launch day, you should be in the clear now, plus you've got Blizzard's apologies for the delay.

The Perfect Ten: The truth about lockboxes

Business models, Opinion, Free-to-play, Legal, Humor, Perfect Ten, Miscellaneous

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Perfect Ten
Call them lockboxes, lootboxes, super packs, gift packs, treasure boxes, mystic chests, or Chupacabra's lunchpails, but these virtual boxes of mystery, fame, and fortune are all the rage in MMOs these days. Few studios have resisted the siren's call of such easy money, much to the dismay of many-a-gamer.

The idea is that a game will dish out to players free locked treasure boxes that require purchased keys to open. The allure of the box's mystery prize is often too strong to resist, especially when there's the possibility of a huge reward inside. The result too often is strong buyer's remorse and studio glee.

There's been a lot of conversation around lockboxes here on Massively, so I wanted to dedicate this week's Perfect Ten to dissecting the truth, the whole truth, and nothing but the truth of these items for you.

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Aeria launches new Ignite F2P platform

Betas, Fantasy, MMO industry, News items, Free-to-play

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Aeria Games logo
Aeria Games, publisher of Eden Eternal and Lime Odyssey, has a new digital distribution platform. The service, known as Ignite, is officially in beta as of today, according to a company press release. The application gives gamers access to Aeria's free-to-play portfolio, social features, and friend lists all at once; it also grats developers an effective platform for communicating marketing messages to Aeria's global audience.

The company plans to bundle Ignite with all of its games going forward. Plans are also in the works to bring the app to various tablet and mobile devices.

[Source: Aeria Games press release]

Fallen Earth 2.4 patch to feature territory control, automated harvesting, and more

Sci-fi, Fallen Earth, Economy, Game mechanics, MMO industry, Patches, PvP, News items, Free-to-play, Post-Apocalyptic, Crafting

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Fallen Earth - Park City
GamersFirst has formally announced its next update for Fallen Earth. The Global Territory Control patch, or 2.4 if you're counting at home, will bring quite a bit of new functionality to denizens of the game's Grand Canyon wasteland.

As you might expect given the update name, territory control plays a big role. The devs are adding new outposts and settlements throughout the game world that can be conquered by each of Fallen Earth's six player factions. Capturing a settlement grants sole property rights to the controlling faction, which in turn provides valuable mineral extraction capabilities.

The 2.4 patch also features a new 50-plus PvP zone called the The Foothills, new player-crafted prospecting and harvesting technology, and various quality of life tweaks like bulk purchasing, merchant buyback, and faster mounting. Check in with Massively later this week for more exclusive info on the new patch as well as an interview with the devs.

[Source: GamersFirst press release]

The Anvil of Crom: Age of Conan turns four, taps SWG for crafting inspiration

Fantasy, Age of Conan, Game mechanics, Interviews, MMO industry, News items, Opinion, Free-to-play, The Anvil of Crom, Crafting

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The Anvil of Crom - Age of Conan turns four, looks to Star Wars Galaxies for inspiration
The last time I did an anniversary retrospective for Age of Conan, we had a recent expansion, some new dungeon content, and several class revamps fresh on our minds. The year before that, we had the earth-shaking combat and itemization changes. This past year, the major development was, of course, the switch to a freemium business model, followed closely by the game's first adventure pack.

Join me after the break for a quick rundown on the last 12 months as they happened in Hyboria, as well as an anniversary interview with game director Craig "Silirrion" Morrison that sheds a bit of light on the crafting revamp.

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Release Dates

Name Date
The Secret World Launch
June 19
DDO Menace of the Underdark Launch
June 25
MechWarrior Online Launch
Summer
DUST 514 Launch
2012
Guild Wars 2 Launch
2012
PlanetSide 2 Launch
2012
Transformers Universe Launch
2012
Neverwinter Launch
Q4 2012


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