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WildStar outlines its plans for the future of PvP

Sci-Fi, Game Mechanics, Patches, PvP, News Items, WildStar, Subscription, Buy-to-Play

Here comes the face smashing.
Do you want to smash faces on Nexus? Do you not give the smallest toss about being able to unravel ancient mysteries so long as you can find the opposite faction and crack their collective skulls? Then good news, cupcake: WildStar still has PvP on its docket. A new post outlines the game's plans for PvP in 2015, starting with new daily and weekly PvP quests in the next major patch to the game.

What else is coming in 2015? How about gear sets that can be purchased with gold, a removal of rating from higher-tier PvP sets, the end of season 1, and same-faction battlegrounds? Because those are all in the pipeline, along with bigger improvements for later in the year. If you just can't get enough of that factional warfare, check out the full post and get ready to carve up the other side.

[Thanks to Cap for the tip!]

SWTOR dishes out punishment for a major exploit

Sci-Fi, Endgame, News Items, PvE, Free-to-Play, Star Wars: The Old Republic, MMORPG

Last last week, BioWare community manager Eric Musco wrote a detailed post regarding a recent exploit that's plagued the PvE endgame for Star Wars: The Old Republic, explaining the planned punishments and the team's reasoning behind them.

"We didn't take these actions lightly," Musco posts, "and reviewed every account to determine where we could be lenient. From our end, this was a no win situation. We feel responsible for allowing the exploit to occur and remain in the game for an unreasonable length of time, but we also cannot and will not condone cheating."

Penalties applied to the affected accounts ranged from a warning and one day ban to even full and permanent suspensions. Musco finished up the post by encouraging players to continue to report potential exploits as soon as they are found.

Massively Speaking Episode 331: The long goodbye

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking

Recent events call for a total podcast party, dontcha think? Join us for one last episode (or is it?) as the entire crew recounts favorite Massively memories and says goodbye (for the moment!) to our wonderful listening audience.

NSFW warning: The stinger on the end is not safe for work or children.

Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:

Read below the cut for the full show notes.

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Get organized with The Elder Scrolls Online's collections system

Fantasy, Game Mechanics, Patches, News Items, Consoles, The Elder Scrolls Online, Buy-to-Play

Chase the shiny!
So you have a whole lot of stuff in The Elder Scrolls Online. That's great. How are you going to organize it all? With a house? Don't be ridiculous; what you need is the new Collections feature going live in the game's next major update. A new development blog explains how the system will allow players to organize mounts, pets, and costumes through a few tabs and a handful of blood sacrifices. (Mostly the tabs.)

Items that belong in Collections will automatically be moved over when Update 6 goes live, removing any need to worry about inventory space when you need to summon a mount or don a costume. Any new items will also be tossed right in your Collections if they fit the criteria. The Collections also allow you to see vanity pets that you haven't yet obtained, thus giving you all the more reason to hunt down those elusive little critters for your collection-related purposes.

The Stream Team: Popping back into The Repopulation

Betas, Sci-Fi, Video, Livestream, Sandbox, The Stream Team, The Repopulation

Sandbox Saturday continues! Massively's MJ loves the freedom of this genre, and The Repopulation definitely has plenty of sand in its box. The hardest part is choosing what to do each time she logs in. Will MJ actually settle on a specific weapon type, or will she just dance the hour away? Maybe she'll grind up her storytelling skill! Heck, MJ might even finally leave the starter area! Join us live 2:00 p.m. for another romp through this sci-fi world.

Game: The Repopulation
Host: MJ Guthrie
Date: Saturday, January 31st, 2015
Time: 2:00 p.m. EST

Enjoy our Stream Team video below.

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The Stream Team: More Albion Online winter alpha adventures

Betas, Fantasy, Video, Livestream, The Stream Team

When you have a whole month of Albion Online alpha, you take advantage of it! Massively's MJ is jumping back in to pound rocks, chops trees, slice and dice heretics, and get ill at the sounds of skinning. What better way to spend a Saturday? Join us live at 12:00 p.m. for another look at this developing sandbox.

Game: Albion Online
Host: MJ Guthrie
Date: Saturday, January 31st, 2015
Time: 12:00 p.m. EST

Enjoy our Stream Team video below.

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Richardsson replacing Caron atop 40K Eternal Crusade

Sci-Fi, MMO Industry, New Titles, News Items

Behaviour Interactive's Miguel Caron is leaving his post atop the Warhammer 40,000 Eternal Crusade dev team. MMOGames reports that Nathan Richardsson, familiar to MMO gamers from his stints on Defiance and as an executive producer for EVE Online, is succeeding Caron.

War40k moderator Vigilia Mortis posted his farewell to Caron on Twitter yesterday, telling fans that the switch will be final around Valentine's day.

WRUP: Trolls and all

Massively Meta, Miscellaneous

Ok, so I smudged the comments a bit
Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you point out to me that it hasn't been six months yet. But what are you going to do about it -- fire me? Man, this kinda stuff still makes me grin, and I will miss you, my favorite trolls and all.

Why are we still doing this? Because this is what we do.

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The Daily Grind: Do you make tributes to the lost?

MMO Industry, Opinion, The Daily Grind, Miscellaneous, Sunsets

I'm not sorry I met you.
There are games I will remember for the rest of my life, even though they're gone. I still have all of my screenshots from the vigil in Atlas Park when City of Heroes was on the chopping block. I have documents I wrote up for defunct guilds in games I no longer play. My wife and I wrote up stories about the ultimate fates of our characters in Star Wars: The Old Republic when we realized we were probably never going back.

Some goodbyes are more permanent than others, but for some people, goodbye is a chance to move on and never look back. For others, even though you say goodbye, you keep a piece of it with you. You make a tribute. So what about you, readers? Do you make tributes to the games, online friends, guilds, and even periods of time that are gone forever? Or are you the first to say out with the old, in with the new?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Betawatch: January 24 - 30, 2015

Betas, MMO Industry, News Items, Massively Meta, Betawatch, Miscellaneous

In the last act, people still await revivals.
Valiance Online will soon be available on Steam Greenlight, making it the first of the spiritual City of Heroes revivals to make it to that hallowed step. That's right, folks, we were the sacrifice required to save City of Heroes. We would have brought back Star Wars Galaxies too, but you know, it's almost February, and ewoks in cupid wings? No. Jump on past the break for our list of other games in testing!

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The Stream Team: Drowning my sorrows in Landmark

Betas, Video, Free-to-Play, Livestream, Sandbox, The Stream Team, Player-Generated Content, Landmark

So by now it isn't really a secret that things are a-changin'. And because they are a-changin', Massively's MJ is not going to spend this last Landmark stream doing the beginner tutorial for crafting that was planned. Nope -- she's going to drown her sorrows., all while celebrating the first anniversary of the sandbox! Maybe she'll have a sit-in protest at the bottom of the ocean, or maybe she'll just visit as many taverns and bars as she can to show off the awesome builds players have created. Join us live at 4:00 p.m. to commiserate together and see cool stuff.

Game: Landmark
Host: MJ Guthrie
Date: Friday, January 30th, 2014
Time: 4:00 p.m. EST

Enjoy our Stream Team video below.

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The Stream Team: Hunting for friends and foes in H1Z1

Betas, Video, PvP, Free-to-Play, Post-Apocalyptic, Livestream, The Stream Team, H1Z1

Knowing where you are in H1Z1 is not nearly as important as others not knowing that particular info -- especially if you want to survive on the PvP servers. Massively's MJ is heading back into the free-for-all fray that's filled with foes (and only a few of those are zombies!). How well will she fare this time around? Armed with more knowledge about crafting -- and hopefully more weapons -- MJ plans on making the most of one hour. Will she witness any hizzy (H1Z1, get it?) fits out in the wilds? It depends on how much human contact she has! Join us at 2:00 p.m. for this latest apocalyptic adventure.

Game: H1Z1
Host: MJ Guthrie
Date: Friday, January 30th, 2015
Time: 2:00 p.m. EST

Enjoy our Stream Team video below.

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EVE's CSM X candidacy opens today

Sci-Fi, EVE Online, Culture, MMO Industry, PvP, News Items, Sandbox

EVE Online developer CCP is accepting applications for its Council of Stellar Management beginning today. The CSM is a democratically elected group of 14 EVE players chosen annually by their peers and tasked with maintaining "close and constant contact with EVE development."

Candidates must not have "any records of serious breach of the EULA and/or TOS," CCP says in its announcement post.

Rumor: Leak suggests the next WoW expansion is nearly feature-complete

Business Models, News Items, Rumors, Miscellaneous

What you call feature-complete they call post-launch.
So, ready to jump on the rumor mill? Because it's churning out big stuff about Blizzard today. An anonymous source from inside the company has apparently claimed that World of Warcraft's next expansion has quadrupled its art outsourcing and is nearly feature-complete. The source also claimed that Hearthstone is doing banner business, with its next expansion set to release in April with a heavier PvE focus.

Darker news was revealed for the other franchises under the company's banner. The next part of StarCraft II is done but with no release date. Overwatch is in the midst of debates over business model and payment plans, with the studio pushing for a 2015 release but most likely going for 2016. Meanwhile, Heroes of the Storm has low expectations among the upper management and the Diablo III team has been "completely gutted." It's up to you you believe the rumors, of course, although come April, they might look rather plausible.


Business Models, MMO Industry, News Items, Opinion, Massively Meta, Ask Massively, Miscellaneous, Working As Intended

I'ma let you finish, but Star Wars Galaxies was the best MMO of all time.
I have sad news for the Massively staff and community today, news most of you already knew was coming.

This week, we learned our AOL overlords have decided that they no longer wish to be in the enthusiast blog business and are shutting all of them down. This mass-sunset includes decade-old gaming journalism icon Joystiq, and therefore, it includes us. February 3rd, 2015, will be the final day of operation for Massively-that-was.

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A Samurai class is coming to Black Desert

Betas, Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Black Desert

Black Desert is getting a new Samurai class in its next Korean update, according to MMO Culture. Little is known of the archetype at this point, though the site speculates that we may see some "Samurai-type skills like Yasuo's [from] League of Legends."

It's time to pilfer Elder Scrolls NPCs' pockets on the PTS

Fantasy, Game Mechanics, MMO Industry, Patches, News Items, PvE

Ready to kill and steal your way through Elder Scrolls Online's NPC population? You can thanks to Update 6's recent appearance on the public test server. The justice system is a big part of the patch, but so is the champion system which tweaks endgame progression.

Read all about it on the official ESO site!

Crowfall maps its universe, tells Forgemaster tales

Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Sandbox

Ready for a Crowfall update? Good, me too. ArtCraft has educated us about the Stoneborn Forgemaster archetype as well as provided some sample illustrations on how the game world's laid out. The Forgemaster is some sort of support class, and if you're into lore there's a bit of that on offer.

There are also a couple of very interesting drawings that show the "architecture of the Crowfall universe, which should you a hint why being able to travel between worlds is so important," ArtCraft says.

The Daily Grind: What do you love about MMOs?

Culture, Opinion, The Daily Grind

Being critical and even cynical is part of any "serious" fandom, although we must never lose sight of the passion and wonder that made us fall for this hobby. Today, I invite all of us to put aside our gripes and jeers, and instead focus on what drew us into online gaming.


What do you love about MMOs?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Think Tank: Repairing the 'social' in MMORPGs

Culture, Game Mechanics, MMO Industry, Opinion, Massively Meta, Roleplaying, Community Q&A, Miscellaneous, The Think Tank

Our writeup of the Why aren't MMOs more social? panel from PAX South last weekend racked up almost 500 comments, and for good reason: Interaction is at the heart of making MMOs more sticky. But is it going away, and if so, why, and how do we get it back? That's the subject of this week's Think Tank.

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The Stream Team

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Release Dates

Core Games | In Testing | Crowdfund Hopefuls
PAX South Jan. 23, 2015
GDC March 2, 2015
PAX East March 6, 2015
EVE Fanfest March 19, 2015
FFXIV: Heavensward Spring 2015
E3 Summer, 2015
SOE Live Summer, 2015
Gamescom Summer, 2015
PAX Prime Summer, 2015
DragonCon Fall, 2015
BlizzCon Fall, 2015

Meet the Team

Brianna Royce Editor-in-Chief
Jef Reahard Managing Editor
Justin Olivetti Contributing Editor
Eliot Lefebvre Contributing Editor
MJ Guthrie Contributing Editor
Mike Foster Contributing Editor
Anatoli Ingram Columnist
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Massively Speaking Podcast

Latest Podcast

Massively Speaking Episode 331: The long goodbye

Latest episode: Saturday, January 31st, 2015





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