| Mail |
You might also like: WoW Insider, Joystiq, and more

The Stream Team: A final farewell to Vanguard as it sunsets

Fantasy, Screenshots, Vanguard, Free-to-Play, Events (Massively's Coverage), Livestream, The Stream Team, Sunsets

0
It's finally here: The end of the world. And that world is Vanguard's Telon. Tonight the game sunsets, and Massively's MJ will be there to wish it a fond farewell while celebrating all that's unique about it. She'll be sharing different Vanguard memories and inviting you to do the same. On top of that, there will be an end-of-the-world party that sails from continent to continent, ending at Ahgram with the biggest barge party. Join us live at 7:00 p.m. for the two-hour final farewell.

Game: Vanguard
Host: MJ Guthrie
Date: Thursday, July 31st, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue Reading

Project Gorgon seeks Kickstarter funding

Betas, Fantasy, News Items, Crowdfunding

0
The spider considers its next move.
Is your Kickstarter fund depleted yet? Designer Eric Heimburg is hoping that you've got a bit more money left in there for his small-scale game, Project Gorgon. A long post on the game's official site outlines several major updates to the game's systems as well as what the Kickstarter funding will be used for, with an eye toward an official launch date in fall/winter of 2015.

Heimburg's post explains the current state of the game's testing, including what is working and what is not in the current build. He also explains why some skills level faster than others; Necromancy, for example, requires you to fight a boss, while Swords can be advanced from the start of the game. Take a look at the site if it seems like your sort of game and consider funding it if you like what you see; Heimburg states that while he'd like to bring on additional staff, he won't allow extra funding to change the launch date.

Snail's King of Wushu MOBA gets a new trailer

Fantasy, Trailers, Video, MMO Industry, New Titles, PvP, News Items, MOBA

0
Snail Games' newly announced King of Wushu MOBA is still something of a mystery, but the company has unveiled a new trailer at this week's ChinaJoy 2014. The clip features six playable heroes and some pretty visuals.

King of Wushu is powered by CryEngine 3 and currently slated for the Xbox One and PC platforms. Click past the cut to view the vid!

Continue Reading

Ultima Forever will sunset August 29th

Fantasy, Events (Real-World), MMO Industry, News Items, Free-to-Play, Miscellaneous, Sunsets

0
Ultima Forever is unfortunately not so forever after all: EA/Mythic has just announced that its Ultima-flavored mobile MMO will be shutting down on August 29th. Forever.
Strangers, Seekers and Avatars all,

While the past year has certainly been quite the adventure – in Britannia and beyond! – that adventure is now drawing to a close, as the time has come for us to say goodbye. As of Aug 29th 2014 (11:00 AM EDT), Ultima Forever will be shutting down its online services, and will no longer be available to play.

This was a very difficult decision for us to make. We've seen the game through ups and downs, and hope that you've enjoyed playing it every bit as much as we had making it! Through it all, it's been players like you who've made it all worthwhile.
The team says that during this final month of operation, it will boost rewards and drops, halt equipment decay, and cease selling premium currency.

WildStar's Sabotage update is now live

Fantasy, Galleries, Screenshots, Game Mechanics, Patches, PvP, News Items, WildStar, Subscription

0
WildStar
PvP fans who were miffed at the PvE focus of WildStar's first major content update, Strain, will be mollified by today's release, Sabotage, which is now live. It introduces a new level 30+ 15v15 battleground called Daggerstone Pass and adds new achievements and decorative housing items -- because nothing says PvP like new housing items.

PvE gamers needn't worry, however; Carbine says "the next drop is for you!"

Massively's WildStar expert Eliot Lefebvre previewed Daggerstone Pass and the rest of the patch earlier this month.

Square offers 14-day Final Fantasy XIV trial

Fantasy, MMO Industry, News Items, Final Fantasy XIV, Subscription

0
Square is looking to spread the gospel of Final Fantasy XIV via a newly announced 14-day free trial. The fantasy MMORPG normally features a client fee and a monthly subscription, but you can get a taste of what Eorzea has to offer by downloading the trial software and giving it a whirl.

There are a few restrictions to be aware of including a level 20 cap, a currency cap of 20,000 gil, and the inability to join guilds, trade, or use the market. A full list of terms is available on the official Square support website.

Path of Exile announces Forsaken Masters, its second major update

Fantasy, Expansions, Game Mechanics, Patches, News Items, Free-to-Play, Path of Exile

0
Not to be confused with the Forsaken Maestros.  That's a very different expansion.
You aren't the best around in Path of Exile. To be the best, you need someone even better to teach you. You need a master. Maybe even a lost master, which is the premise of the game's second major update, Forsaken Masters. This update will give players seven different eponymous masters to train under, each of whom will make different requests of players and offer different lessons as players improve their reputation.

That's not all the update will offer when it goes live, though. Players will be able to craft their own customized hideouts upon reaching enough reputation with a given Master, allowing them to craft their own little town. There are also new items, revamped passive skills, rebalances of existing content, and new challenge leagues to enjoy. Players will be able to start taking on these new adventures when the update drops on August 20th. Then you can start really being the best around.

[Thanks to everyone who sent this in!]

ArcheAge's second closed beta event is live right now

Betas, Fantasy, Events (In-Game), MMO Industry, New Titles, News Items, Free-to-Play, ArcheAge, Sandbox

0
ArcheAge's second closed beta phase is officially underway! This time around, you can play through 1:00 p.m. EDT on Monday, August 4th. If you played CBE1, you don't need to download the client all over again, but you will need to update your build to 4.3 via the 161 MB patch.

You may also be pleased to note that all of your CBE1 progress will carry over, including your crop timers and taxes. Trion says that CBE2 is expected to be "three times the size of the first."

Age of Wushu expansion Warrior's Ascension releases today

Fantasy, Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, Free-to-Play, Sandbox, Age of Wushu

0
Snail has released Warrior's Ascension, the "summer expansion" for its Age of Wushu martial arts MMO. The update includes a beta of the Sky Ladder, which is a new PvP tournament system wherein players will fight random opponents "who match their level."

Warrior's Ascension also enables players to acquire new level six gear upon completion of the "Before the Final Battle" chapter that has been added to the Age of Wushu records.

[Source: Snail Games press release]

Continue Reading

Vindictus previews upcoming hero Arisha

Fantasy, Trailers, Video, Classes, Previews, News Items, Free-to-Play, Vindictus

0
Girl talk.
Bad news first: if you're a stateside player of Vindictus, you don't know when you're going to be able to start playing with Arisha, as she's not releasing in Korea until August 7th. You can, however, take a look at her trailer just past the break to get a sense for the character and how she fights, so that's something, at least.

In play, Arisha looks to be a fast-moving character using a single blade and magic to teleport, freeze time, and otherwise tear through her opponents. Also, by the looks of it, she's got a pet dog. Take a gander at the trailer if you're interested in seeing more about the character, although you will have to wait for a while yet to play her yourself.

Continue Reading

Chaos Theory: The value of The Secret World's DLCs, part 2

Horror, Real-Life, Opinion, The Secret World, Chaos Theory, Buy-to-Play

0
Last week we began our exploration of the value of The Secret World's DLCs by looking at the cost of the additional content relative to those who subscribe, those who don't, and those who are lifetime member grandmasters. But money isn't everything to everyone. As noted previously, value is a subjective judgment determined by whatever factors are most important to the individual making the assessment. So making the call on value will depend on which category/categories are used in the judging process.

With that in mind, this week we're going to delve into the content aspect of the various DLCs. Specifically, we'll look at quantity, quality, and type of content in each issue and sidestories pack. Other key factors that are of equal -- if not paramount -- importance to some players are whether or not the additional pack is necessary to further TSW's story (who wants to miss some important tidbit?) and how fun playing through it actually is.

Continue Reading

Destiny previews its endgame systems

Betas, Sci-Fi, Game Mechanics, Endgame, News Items, Consoles, MMOFPS, Destiny

0
The desert of the endgame pattern.
The team at Bungie has been talking a lot about Destiny's systems, but there hasn't been a great deal of discussion about the long-term game. What's going to keep players going in the long term? According to a recent interview with the designers, it's raiding. They'll be focused six-person runs that are meant to take a long chunk of time to accomplish, with no matchmaking services to fall back upon -- players will need to clear time, sit down, and get ready to really chew through challenging content.

Not into that sort of play? There's also a set of bounties available on a daily basis, aimed at rewarding players for what they're already doing and creating a parallel progression path along that line. There are also daily challenges and Nightfall activities to keep players going. If you're looking forward to the game and want a closer look at what you can get from endgame, hop on over to the full preview.

[Thanks to Olorunsegun Adewumi for the tip!]

Daum hiring industry 'veterans from western region' for Black Desert

Fantasy, Interviews, MMO Industry, New Titles, News Items, Sandbox, Black Desert

0
When Pearl Abyss announced that Korean internet giant Daum would be publishing Black Desert in the west, my first reaction was "really?" It makes a certain amount of sense, though, as having one worldwide publisher (Daum is also releasing the fantasy sandbox in its native Korea) could work in the title's favor in terms of localization and time-to-launch efficiency. On the other hand, Daum has no real presence in Europe or North America.

That last point was recently addressed by Pearl Abyss Director of Overseas Business Brian Oh, who spoke with MMO Culture at ChinaJoy 2014. "Daum is looking to set up a new games business team and hiring veterans from the western region to operate the new games platform," Oh explained.

The interview also delves into Black Desert's translation process as well as IP restrictions and other notables.

Final Fantasy XIV gets a real-world theme cafe in Tokyo

Fantasy, Culture, News Items, Consoles, Final Fantasy XIV, Subscription

0
Like this, but slightly less armor.
Have you ever looked at the vistas of Eorzea in Final Fantasy XIV and thought that they looked like a place you want to be in real life? Good news: You can. A new real-world themed restaurant in Tokyo called the Eorzea Cafe is opening soon, and it's based on the Carline Canopy in Gridania, complete with Eorzean dishes, beverages, and decorations. If you ever wanted to see a bladed lantern shield on the wall whilst you have your dinner, this is the place.

Opening on July 31st, the cafe features drinks inspired by the jobs, moogle-themed desserts, and what appears to be a burger based on the Lord of the Crags himself, Titan. There are also PCs set up for people to play the game at their leisure. It's going to be a bit of a hike out to the Akihibara district, but where else are you going to find a Titan Burger while drinking a Dragoon cocktail?

[Thanks to Kythas for the tip!]

The Daily Grind: I'll miss you, Vanguard

Fantasy, Game Mechanics, MMO Industry, PvE, Opinion, Vanguard, The Daily Grind, Crafting, Sunsets

0
Hey Vanguard.

I wish you could stay longer. Yeah, you've been hanging around my hard drive since 2007, but that first year was a mess. You launched right next to The Burning Crusade, which would have been the kiss of death even if you hadn't debuted with a bunch of bugs.

SOE eventually fixed you up, and the result was a niche and highly enjoyable MMO world of the kind that no one wants to make any more. You were vast, you were an explorer's dream and, stutter-step chunk lines notwithstanding, you were seamless. You had more races and classes than I can remember, though I will remember the Dread Knight and the Disciple quite fondly.

I wish more people had given you a whirl. I wish more devs would copy your crafting. I wish all MMO quests were as fun as that lengthy, lovely unicorn mount chase. I'll probably get in trouble for saying so, but I wish your labyrinthine code could've led to an emulator. Most of all, though, I wish you weren't leaving. You were the first themepark I actually enjoyed, and that's no small feat.

You will be missed.

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Combatless MMO Wander releases Gamescom trailer

Betas, Trailers, Video, Events (Real-World), Game Mechanics, News Items, Miscellaneous, Sandbox

0
Wander
We last looked at Wander in detail at PAX Prime 2013, but the indie "collaborative exploration" MMO has been hard at work on its cross-platform, VR-friendly, combat-free experience since then. Today, the game's creator, Loki Davison, has released a brief trailer ahead of Gamescom, where Wander will be one of a very few MMOs featured at the Indie MEGABOOTH.

Enjoy the video below.

Continue Reading

WoW's Warlords of Draenor expansion is making faces at you

World of Warcraft, Fantasy, Screenshots, Game Mechanics, Previews, News Items, Races, Subscription

0
WoW
When Blizzard launches World of Warcraft's Warlords of Draenor expansion later this year, players will be getting more than just the long-awaited character body model upgrades; they're also getting new facial geometry. Art Director Chris Robinson wrote today on the game's official blog,
Our next big focus is doing justice to the facial options. With the original models and their simplistic geometry and low-resolution textures, a lot of facial expressions were simply painted on. Now that we've moved to higher-polygon models with lips, teeth, and fully articulated faces-not to mention higher-resolution textures-recreating those same facial options isn't as simple as painting them onto a flat surface. Previously, to get a sneer out of a model, you'd just paint a sneer on its face, and that was that. To do it correctly now-and make it look great-we have to fully pose a sneer, create a custom texture, and mesh that base pose with all of the existing emotes and animations.
Robinson also said that Blizzard is "committed" to launching all of the new models together rather than roll them out independently post-launch, but a later tweet indicated that Blood Elf models will not make it in for launch.

Oort Online strives to create a 'universe-sized' sandbox

Betas, Fantasy, Sci-Fi, Video, New Titles, Sandbox, Crowdfunding

0
Oort Online
Why should your sandbox MMO be confined to one measly world? That's the premise of Oort Online, an upcoming sandbox title that involves several worlds that can be explored, conquered, and molded by players. In this voxel-based game, players will exist on the same server and can choose to fight a nasty galaxy-spanning race called the Protectors or carve out a slice of land on which to build a masterpiece.

"We think fans of procedural games are going to love Oort Online! We're making a universe-sized sandbox and giving players control over what happens," developer Wonderstruck said.

Oort Online has been in development for six months and is available right now as an early access prototype for funders who spend $95 or more. The crowdfunded project also has cheaper tiers for alpha and beta access and promises a package of goodies (including a chance to win instant access) for those who send out a tweet promoting the game.

Get a sneak peek of Oort Online in a dev video after the break!

Continue Reading

World of Tanks builds strongholds for Update 9.2

Video, Patches, War, Free-to-Play, World of Tanks, MOBA

0
world of tanks
Wargaming is betting that players will fight even harder than usual if it's over something they built, which is why the company introduced strongholds with today's Update 9.2 for World of Tanks.

Strongholds are a new game mode in which players can lay out a virtual base and fight over it. If a clan can upgrade its base enough, it will be treated to limited-time bonuses that will cover all clan members across the game.

Update 9.2 also comes with eight reworked maps, more medal achievements, HD upgrades to a few tanks, and the Fire Arc battle arena. Check out what 9.2 has to offer in the update video after the break.

Continue Reading

Hearthstone unlocks the doors to the Plague Quarter

Fantasy, Patches, Free-to-Play, Trading Card Games, Hearthstone

0
Hearthstone
The second wing of Heartstone: Curse of Naxxramas is now open for players to explore and plunder, as the weekly rollout of this online card game expansion continues.

The Plague Quarter has unlocked for players, but unlike the free taste of the Arachnid Quarter, this one will require gold to purchase. Inside the quarter, you will find Noth the Plaguebringer, Heigan the Unclean, and the big boss Loatheb.

Players that master the Plague Quarter not only will be treated to new cards for their collection but can also go on to tackle two class challenges with additional card rewards.

[Thanks to Dengar for the tip!]

Game Columns

Tamriel Infinium Elder Scrolls Column
The Nexus Telegraph WildStar Column
Norrathian Notebook EverQuest Next Column
Flameseeker Chronicles Guild Wars 2 Column
Hyperspace Beacon SWTOR Column
Stick and Rudder Star Citizen Column
More Game Columns and Featured Content

The Stream Team


Stream Schedule | Twitch Channel | Past Streams
 

Release Dates

Core Games | In Testing | Crowdfund Hopefuls
AoW: Warrior's Ascension July 31, 2014
Destiny September 9, 2014
The Crew November 11, 2014
LEGO Minifigures Online Fall 2014
ArcheAge 2014
Firefall 2014
WoW Warlords of Draenor 2014

Meet the Team

Brianna Royce Editor-in-Chief
Jef Reahard Managing Editor
Justin Olivetti Contributing Editor
Eliot Lefebvre Contributing Editor
Shawn Schuster Contributing Editor
MJ Guthrie Contributing Editor
Anatoli Ingram Columnist
Brendan Drain Columnist
Larry Everett Columnist
About Team Massively | Contact Us | FAQ

Massively Speaking Podcast

Latest Podcast

Massively Speaking Episode 307: Oh to be a dragon

Latest episode: Tuesday, July 29th, 2014

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW